Hmm i think we all need some pure info from field to get status on items ...
Basicly there is no sense to spend time on excelent and supreme materials as cost to make such weapons dont cover time lost to get materials, People are leveling to fgast now to keep with item production, worse money dont have any value.
Lets see one sword ql 120 it now top weapon on server and many of my guildies are now near or over lv 150 in combat
for me as crafter it is more worth if somone give me a stock of materials then it is to give me money ... we have guild house, apartmants, and all 3 mules what for i need money ??
Prices are not balanced too ... lets see one thisn
i need some thousand SP to be able to make all 10 jewelery pieces at ql 90 with HP boost of 45 ...
people dont wish to buy this ... 450 HP
for 500 k and in same time they will pay so much for one weapon that will go puff next day ...
Armours ... i can make ql 100 heavy armour with +50 Hp but im not making them except for me .. why? becouse i need 130 materials to make it so base cost for this is 450 k ! without countin fails that i will have at last one or 2 at this high level ... my selling price have to be for heavy armour at last 800 to compensate time and to buy me some weapon later to get me levels ...
and in same time ql 100 weapon that need 20 materials cost 350 - 500 lool basicly heavy armours as most hard to make item in game except jewelery dont have apropriate value !
from 1 Heavy armour set you can make exactly 6 and half 2H swords = weapon crafter will gain 2 Millions from same materials i can get selling some 800 ??
Also armours are USELESS in game until blind is not fixed .. people fight nude to not use armours ... what y7ou need is one good weapon ... Jewelery looool who will use this if i never get hit .. only harvesters are mad for every HP they can gain ...
So who i will make my armours only .. for parade ??
with 100 fame i can sell things for more then people are willing to pay me in most cases i dont need money for nothing in game ...
Things i cannot wait to see is
a.) decay on jewelery to make it worth if it is ethernal there is no sense making it and spending most SP in this
b.) Fix in combat so there is some need in armours .. probably with monsters doing more damage and with spell resistance fixed things will become better people will not go nude in combat if they know they will have to sustain at last some hits ..
c.) BETTER PROTECTION ON armours !!! supreme materials armour with only 4 % difference from fine materials go figure !! I think heavy armour have to get to some better % 55% is now max you can get with best materials ... and if you mix in dodge etc normal supreme armour will protect you for 53% normaly.
d.) what is sense of medium armours except look ??
Im or in combat and i need heavy to live or inm not in combat and i need less stamina usage and some basic protection, Medium offer ONLY 25 % protection what for you can use it ?? Light is uselles but at last give you some bonus lol 12% protection ..
Probably most of you dont understand what are this % im talking that is how much armour will stop at max...
EXAMPLE monster hit you for 1000 damage ... light armour CAN stop at max 12% of it .... 120 ... medium 25% 250 and super uber supreme heavy CAN get you saved for 550 damage ...
But your best armour you can wear is ql 110 heavy that can stopp MAX 200 so you will get hit for nice 800 damage ....
Ah you can add uber shield with 15% defence i almost forget it so BEST you can get from armour with shield = 70% all supreme made ONLY for protection maxed .. real values are around 60 - 65% ... if your craftsmaw was wise enough to make DODGE or PARRY style armour so that will save you more HP they any % as if you dodge .... you dont get ANY damage ..
This was one overview of prices from one disapointed heavy armour crafter ...
cheers ..