Re: New spell tree?
Posted: Mon Nov 09, 2009 3:16 pm
Not yet. If you want to put it up there, I have no problems with it. After all, it is partly your brain child, I just put what we had up here on the forums.deadelf wrote:that's quite an interesting thought, so many weird little new tactics at OPs and for lvling to use.
have you made a post on the feedback forum yet nohson? i think this has my vote
And all this from a discussion about whether or not we should be getting exp for creating sap crystals!:
For philu, that truly depends. If it were to heal a person at the same 'rate' as the self-heals of today, then the only difference would be that they would spend hp/sap instead of having a linked cool-down like they have now. The exp would actually be worse, though, since it would have to follow the standard exp practices, meaning that if you healed during the battle, the exp would be split between your offensive skill and the self-heal. It would be akin to using an affliction on a mob, and then whacking it, chance of botching the heal included.
Hmmm... actually, with that in mind, it is better off that they removed it. That linked cool-down is a pain in the butt, sometimes, though.
As an asside, do you actually still have the breakdance?!? Haven't seen that in forever!