Re: Ryzom post on Massive. com
Posted: Tue Dec 23, 2008 1:12 am
The crafting system as it is attracts the crafters that are tired of the dumbed-down or meaningless systems that are everywhere out there. As I said, everyone can gather random ingredients and get a pair of boots, but it takes time to figure out the system in order to get the "uber kickass boots". Some will figure out at lower levels. Some won't figure it out even after grinding up to 250. I wouldn't make the system easier for those who aren't meant to be dedicated crafters in the first place. (And crafting DOES require dedication.) Yes that sounds elitist : grinding doesn't make anyone a master. Competence makes mastery valid. Someone who's here strictly to "pew pew" won't be attracted by the crafting system anyway, simple or complex.
The fun part of the crafting system is not makin 200 zillion pendants... it's to find a way to make THE jewel set with THE resists you want. And you can get those resists easier on a lower q level craft than on a q250 one because of the wider variety of mats available.
Of course, all that information isn't available to the common of newbies, unless they are very curious and seek the information themselves. Even 4 years old multimasters can learn new recipes... why should newbies know everything from the very beginnings ? On Atys, you never stop learning.
The fun part of the crafting system is not makin 200 zillion pendants... it's to find a way to make THE jewel set with THE resists you want. And you can get those resists easier on a lower q level craft than on a q250 one because of the wider variety of mats available.
Of course, all that information isn't available to the common of newbies, unless they are very curious and seek the information themselves. Even 4 years old multimasters can learn new recipes... why should newbies know everything from the very beginnings ? On Atys, you never stop learning.