Re: Has anyone ever made an offline Recipe Generator?
Posted: Fri Oct 03, 2008 8:00 am
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Well once someone does understand it completely, down to the last %, then all it takes to make this "recipe maker" would be some programming and a lot of database entries.chibiarc wrote:<-- I claim I do
You've already got the basic idea of it then. You can indeed go 'too high' and 'overload', and once you realise that, things start making more sense.brash1963 wrote:Yes, it was apparently the 'secondary' effect that zinged me. In addition another kind person explained some concepts about lowering qualities (ie, deliberately using Basic instead of Choice even for the same mat) in some components actually raising the impact even though it seems counter intuitive. I think on my 'best' suit I had overloaded "too good" of materials in certain places, while the leftover 'monkey suit' used poorer qualities (which made no sense to me at the time, heh).
You forgot the "tertiary effect" in crafting; that knowing about the primary and secondary effects can mean nothing when the fikin random number generator decides to degrade your craft and throw you some lowered stats. This effect with unforeseen consequences has been mitigated with a recent patch, reducing it. Unlike the secondary effect, it takes a crafter just a few crafts, specially with carefully gathered and selected materials, to know about the existence of the "ICBIDA" effect (I can't believe I degraded again effect).sidusar wrote: The only thing it doesn't tell you is the 'secondary effect' in crafting; that lowering some stats can sometimes raise other seemingly unrelated stats, and vice-versa, when according to the sum of the material stats alone, it shouldn't. I guess you've already met this effect.
I agree on the first, I disagree on the second. Knowing what exactly triggers what effect is the key to some excellent crafts. Even without any computing power, you can usually tell from the recipe how close it is to the optimum.sidusar wrote:Well once someone does understand it completely, down to the last %, then all it takes to make this "recipe maker" would be some programming and a lot of database entries.
Unless you actually use it in such a program though, I don't think knowing the explicit formula gives that much of an advantage 'in the field' over having an intuitive feeling of it from years of crafting.