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Re: Rescue the Captive from the Slavers [Player-run event]

Posted: Mon Sep 10, 2007 7:55 am
by tigrus
Not entirely true.
You gotta take aggro/tactics/enchants/area into consideration. But yeah, it would be a hardcore team, which is half the fun imho.

Re: Rescue the Captive from the Slavers [Player-run event]

Posted: Mon Sep 10, 2007 11:34 am
by dakhound
even if sunce's suggestion was being taken seriously, I cant make it to the event. sounds fun tho

Re: Rescue the Captive from the Slavers [Player-run event]

Posted: Mon Sep 10, 2007 1:12 pm
by riveit
23857628 wrote:I could be the captive, if you want me to. ;)
Thank you Zoine. The actress auditions are over! Zoine will play the sweet lovely little Trykerette cruelly abducted by the vile Slavers. :D

Re: Rescue the Captive from the Slavers [Player-run event]

Posted: Mon Sep 10, 2007 2:25 pm
by 23857628
riveit wrote:The actress auditions are over! Zoine will play the sweet lovely little Trykerette cruelly abducted by the vile Slavers. :D

Let's discuss financials next. :p

Re: Rescue the Captive from the Slavers [Player-run event]

Posted: Mon Sep 10, 2007 2:28 pm
by riveit
23857628 wrote:Let's discuss financials next. :p
Don't worry! We're gonna make you a star! :D

Re: Rescue the Captive from the Slavers [Player-run event]

Posted: Mon Sep 10, 2007 2:29 pm
by vguerin
I will donate 5 Q250 stacks of cats, 5 million dappers and 1 Rubbarn OP mat/tool and a choice 1h blade of max damage up to Q250 (race immaterial). Melinoe may donate more (we'll contact you in other venue), this is from my pockets.

Re: Rescue the Captive from the Slavers [Player-run event]

Posted: Mon Sep 10, 2007 9:29 pm
by twina
You can stick me down to help out as a slaver. I will also donate a few mil dappers. Look forward to the event :)

Re: Rescue the Captive from the Slavers [Player-run event]

Posted: Mon Sep 10, 2007 11:02 pm
by iwojimmy
Question - are you talking about attacking the actual Slavers tribe in Bounty Beach, or players.
i didnt think players would work, they would need to be tagged to be attacked which would rule out neutrals and same-side attackers ?
Or is the team duel thing functioning now.
once in PR you could have "slaver" ambush parties to go with the rest of the slavering monsters :p

confused ;)

Re: Rescue the Captive from the Slavers [Player-run event]

Posted: Tue Sep 11, 2007 3:58 am
by riveit
iwojimmy wrote:Question - are you talking about attacking the actual Slavers tribe in Bounty Beach, or players. ...

confused ;)
I was talking about the team that is roleplaying the "Slavers" that have captured Zoine. Also I was planning a little rp introduction part where everyone would kill the Slaver tribe first while looking for her ... meh I can't have any surprises. :p

Re: Rescue the Captive from the Slavers [Player-run event]

Posted: Tue Sep 11, 2007 4:03 am
by riveit
jawa00 wrote:this caused some problems last time i joined a similar event. because the bride joined the first invite it wasn't the team that had found her but a team that was far away and hadn't found her yet.
In line with your suggestion, I have changed the rule for Captive switching teams. Now:

7. The Captive will announce that she is open for team invite by shouting HELP!. She will the team whose team leader is within 50m and eyeballing her and which has sent an invitation.