Re: Future of Ryzom?
Posted: Sat Sep 01, 2007 2:41 pm
well, im downloading it now...
I used to play World of Warcraft. Its lots of fun.
but the lack of servers geogrpahically located in australia meant my ping times were mostly 400+ .
you could imagine i died most of the time due not *actuallly* being behind my target.
I had two toons on the lightninghoof realm....
a lvl62 undead sub/assasin rogue and a lvl55 undead affliction/destruction warlock.
I had only just acquired the shadowstep talent with the rogue. sigh. so much fun that talent. But now the ping times have risent 700+....extremely unplayable. to say the least.
So now i am downloading this little gem, and i have some questions.
first, things i loved about WoW.
+ Lua Modification System (total UI modification)
+ wsad + mouse simultanous control, this made it really fun for me, as in the other WoW clones if seen lack the controls present in WoW.
+ macros, hotkeys
+ Mobs aggroed via radius(based on class & lvl)
+ Items and actions/spells had detailed stats.
+ items/weapons/gear look interesting.
things i downright wanted to &%#$ the devs for
+ no AU servers
+ TBC (should have been there from the start)
+ cant customise armour or weapons.
+ not implementing more hardware to cope with 8 billion users.
+ ignore list hold only 100 entries.
so my questions are...whats different. i mean exactly, down to the letter.
I used to play World of Warcraft. Its lots of fun.
but the lack of servers geogrpahically located in australia meant my ping times were mostly 400+ .
you could imagine i died most of the time due not *actuallly* being behind my target.
I had two toons on the lightninghoof realm....
a lvl62 undead sub/assasin rogue and a lvl55 undead affliction/destruction warlock.
I had only just acquired the shadowstep talent with the rogue. sigh. so much fun that talent. But now the ping times have risent 700+....extremely unplayable. to say the least.
So now i am downloading this little gem, and i have some questions.
first, things i loved about WoW.
+ Lua Modification System (total UI modification)
+ wsad + mouse simultanous control, this made it really fun for me, as in the other WoW clones if seen lack the controls present in WoW.
+ macros, hotkeys
+ Mobs aggroed via radius(based on class & lvl)
+ Items and actions/spells had detailed stats.
+ items/weapons/gear look interesting.
things i downright wanted to &%#$ the devs for
+ no AU servers
+ TBC (should have been there from the start)
+ cant customise armour or weapons.
+ not implementing more hardware to cope with 8 billion users.
+ ignore list hold only 100 entries.
so my questions are...whats different. i mean exactly, down to the letter.