Actually, degrading the quality would make the armour much less attractive to its original owner, so items would get 'handed down' or put up for resale.wuchter wrote:Repairing sounds good as long as the repair cost is 2 times as much as crafting a new item and each repair degrades the quality of the item by 10 without reducing the requirements.
For colouring I'd like to have it like that:
For basic quality only brown colour and no sap and oil required.
For medium quality, sap is used to determine the colour.
For high quality, oil is used for shining, glowing etc.
the requirements would have to drop , but this would make high quality gear available to more people.. the degrade would have to be a chance, not a certainty, otherwise no one will turn their q250 armour into q240.
On the other hand, this is taking work/sales away from upcoming crafters, which is generally accepted as being a bad thing
I have said before, I like the armour colour being dependant on what its made out of, but the ability to adjust the trim colour would be really really nice