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Re: GF should port ryzom to linux using wine.
Posted: Sun Feb 18, 2007 12:07 pm
by blaah
katriell wrote:Good to know; thank you Maryen. =) I'm hoping to write a fresh guide sometime. Already have some work done on it. If it's alright with you, I'd include that?
you may also add that adding this to client.cfg, you can run wine in windows xp if some other windows program you use needs it and you still have cursor in ryzom.
--
HardwareCursors = {
};
--
(i have it in 2 lines currently, but should work with just {}; too)
actually, those who has problems with mouse/keyboard lockout in windows, may even try this

(completely untested, use at your own risk)
Re: GF should port ryzom to linux using wine.
Posted: Mon Feb 19, 2007 6:07 am
by mithur
maryen wrote:i think at least 50k new players would be added to the server if there was a wine port of ryzom.
If you speak about Slashdotters and the same... hardly they will come. First, because most of them hate wine. Second, because they are purist, and... are your drivers GPL or privative? Run Ryzon+Wine+Free Drivers good? I don't think so...
Re: GF should port ryzom to linux using wine.
Posted: Mon Feb 19, 2007 7:52 am
by sng2212
Mithur wrote:Run Ryzon+Wine+Free Drivers good? I don't think so...
Linux Distro :
Linux levante19 2.6.17-gentoo-r8 (Gentoo 2006.1)
Wine version :
0.9.31
X Server:
XOrg X Window System Version 7.1.1
OpenGL Drivers:
Radeon GPL Drivers
processor : 0
model name :
Intel(R) Pentium(R) 4 CPU 3.00GHz
processor : 1
model name :
Intel(R) Pentium(R) 4 CPU 3.00GHz
RAM Memory :
4Gb
And work well, with a decent framerate and without crashes.
Re: GF should port ryzom to linux using wine.
Posted: Mon Feb 19, 2007 9:15 am
by mithur
sng2212 wrote:
[/B]OpenGL Drivers: Radeon GPL Drivers
And work well, with a decent framerate and without crashes.
Only sometimes your HD just don't start
Nah, most problem with GPL drivers are NVidia, not ATI. And a lot of people out there with NVidia.
But, if it works well, then fantastic for all people wanting use it. BTW, good for the one who have make the installation script, all of this is wonderful for me, while it don't takes game developers time

Re: GF should port ryzom to linux using wine.
Posted: Mon Feb 19, 2007 10:10 am
by fadebait
Are you asking GF to port ryzom to linux? if so why would you need wine? wine is for running windows programs on linux/bsd.
A linux port would run natively on linux without the need for wine.
It would take a *very* substantial amount of time to port ryzom to linux, even considering that the game can already in opengl mode.
Surely it would be better to add more content than catering to the desire of a very few people. After all it already runs under linux using wine...
Re: GF should port ryzom to linux using wine.
Posted: Mon Feb 19, 2007 2:13 pm
by maryen
fadebait wrote:Are you asking GF to port ryzom to linux? if so why would you need wine? wine is for running windows programs on linux/bsd.
A linux port would run natively on linux without the need for wine.
It would take a *very* substantial amount of time to port ryzom to linux, even considering that the game can already in opengl mode.
Surely it would be better to add more content than catering to the desire of a very few people. After all it already runs under linux using wine...
you already answered your own question. While wine does run windows executables, it doesn't run them perfectly, and ryzom is no exception. However, a full linux port would take a long time and be very costly. So instead, they make a special version of ryzom that is fully compatible with wine, and you have a port of ryzom.