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Re: Finally :D
Posted: Mon Feb 05, 2007 3:30 pm
by calel
Long overdue but to be aplauded!
Now do the same with supreme material deposits and Destroyer/Demolisher/Death/... mobs please.
And instead of just saving the respawn time, make it a random time respawn.
And after that you could perhaps look into changing the AI of these mobs so their guards aren't useless and they can't be duoed but actually require decent teams?
Re: Finally :D
Posted: Mon Feb 05, 2007 5:19 pm
by mentloid
Holy crap... I'm so glad to see this, brings some equality to the masses! Thank you !!!
Re: Finally :D
Posted: Mon Feb 05, 2007 5:44 pm
by wyeth
calel wrote:Destroyer/Demolisher/Death/... mobs please.
Fixing their spawn will be hard as they only do after a reboot.
Re: Finally :D
Posted: Mon Feb 05, 2007 8:31 pm
by rushin
calel wrote:Long overdue but to be aplauded!
Now do the same with supreme material deposits and Destroyer/Demolisher/Death/... mobs please.
And instead of just saving the respawn time, make it a random time respawn.
And after that you could perhaps look into changing the AI of these mobs so their guards aren't useless and they can't be duoed but actually require decent teams?
what she said
i think you should have to fight all the guards with a boss, it would make it a fresh challenge for high level ppl and require a lot more effort. Although you have to stop ppl pulling boss out of guards range for another to taunt off somehow

*coughs* and maybe one or two less around kinkoo
Re: Finally :D
Posted: Mon Feb 05, 2007 9:11 pm
by xzizoux
weeeeeeeeeeeeeeeeeee

Re: Finally :D
Posted: Mon Feb 05, 2007 9:39 pm
by d29565
Meh, dont make them /more/ complicated. Bosses are the simpliest thing in game for me

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Try digging if you want complicated, that's a mess and a half.

Really GoC kicks my butt in digging

Re: Finally :D
Posted: Tue Feb 06, 2007 3:58 am
by putterix
rushin wrote:and maybe one or two less around kinkoo
is already too easy,make all bosses return to theirposition afterfollowing 50m

Re: Finally :D
Posted: Tue Feb 06, 2007 3:34 pm
by danlufan
its good they have stopped bosses popping after reboot. Maybe adding new bosses would be better than changing the ones we have

Re: Finally :D
Posted: Tue Feb 06, 2007 3:39 pm
by putterix
danlufan wrote:its good they have stopped bosses popping after reboot. Maybe adding new bosses would be better than changing the ones we have
yeah, where is that groomkoo

Re: Finally :D
Posted: Tue Feb 06, 2007 3:54 pm
by jamela
putterix wrote:yeah, where is that groomkoo
The Kitin Lair, I'll bet

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