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Re: Dream dream dream dream dre-e-e-e-eam

Posted: Tue Dec 05, 2006 10:29 pm
by kiexa
dozens and dozens of mp3`s in the ring with zone triggers to play them to set the mood of the scenario
obviously rites
new dug mats/ways to dig them (stanzas)
new spells, more options, more credits
big engine updating, facial animations, cloth/hair animation, volumetric lighting/shadows/clouds, speedtree, heat haze
new modes of transport, boats, gliders, bodoc/bolobi mounts
advanced player housing
fishing
farming
children
guild training/missions
PvKitin outposts
Outposts in the roots
terrain editing in the ring
non restrictive hosting of scenarios
entertainer/social skill tree
jump (it aint gonna hurt)
swimming/diving
aquamobs
canopy/2nd level of PR opened
an AI so great that the kitin attack so randomly that no one knows its coming, not even the GM`s

Re: Dream dream dream dream dre-e-e-e-eam

Posted: Tue Dec 05, 2006 10:31 pm
by tigrus
kiexa wrote:jump (it aint gonna hurt)
http://ctrlaltdel-online.com/comics/20060224.jpg

Re: Dream dream dream dream dre-e-e-e-eam

Posted: Tue Dec 05, 2006 10:33 pm
by ummax
kiexa wrote: advanced player housing
fishing
farming
children
entertainer/social skill tree
jump (it aint gonna hurt)
swimming/diving
aquamobs
okay this entire list makes me druel but this stuff makes me dream even more :) furniture too even though peopel says its only to show our "uberness" I want to show my "uberness" in a house and decorate it with trinkets

Re: Dream dream dream dream dre-e-e-e-eam

Posted: Tue Dec 05, 2006 10:36 pm
by gendriks
Can the engine even handle jumping/diving while swimming?

Re: Dream dream dream dream dre-e-e-e-eam

Posted: Tue Dec 05, 2006 10:37 pm
by soulsnatcher
Did Grim just go a whole post without asking for something for the neutrals?

Re: Dream dream dream dream dre-e-e-e-eam

Posted: Tue Dec 05, 2006 10:40 pm
by ajsuk
lmfao! ******

Re: Dream dream dream dream dre-e-e-e-eam

Posted: Tue Dec 05, 2006 10:41 pm
by rellis
Storage! Storage and more Storage!

Outposts

Some non-PvP outposts as was stated in the manual, you were supposed to be able to take them over diplomatically iirc.. Kind of like the scenario where you provide them with certain amount of materials, or completing certain missions for them (cant find manual atm).

The current OP's should have tribes attacking them once every forthnight or something similar, instead of the current system where you hold them with zero effort or upkeep. ....Of course im not taking into account the often stressful guild politics because im only dreaming about the possible changes to game mechanics

Edit,,, lmao Souls :D

Re: Dream dream dream dream dre-e-e-e-eam

Posted: Tue Dec 05, 2006 10:44 pm
by ambika
Fix all the bugs first. Get that Raid system back up and working! \o/

Complete Encyclopedia.

Tribes <--I want more interaction. I want fame with them to mean alot more like it should be. They are an integral part of Ryzom...it would be great to make them really matter. This is where they can even implment a way to get outpost diplomatically.

Crafting Patterns <--As a crafter, I want new patterns . Patterns earned through rites based on crafting levels and fame (possibly patterns that only need certain high tribe fame and others that need high faction fame). I'd love to be able to make a complete set that goes with the faction caster pants each side was able to get.

New Stanzas <--As someone that enjoys both melee and magic, I'd love to have more stanzas to play with. Though, I'd prefer them to focus on the melee. Love for there to be more stanzas that belong only to certain melee skills. Most likely, make them only accessible through rites/encyclopedia.

New Lands <-- No, I don't want a damn level cap raised but I'd love new lands just to explore. Maybe new mobs and introduce new skills that you can level in them. Or just make these mobs stronger (like PR mobs) to bring on the challenge of exploring even if you have a couple of 250 zones.

More Money sinks <-- Make it so we can buy additional storage space for our apartments and guild halls. Have the city charge us a "Tax" for residing in said city...but if we're citizens of that city, we get a nice reduced rate. Same applies for guilds. Make it so we can buy stuff to customize our apartments.

Speaking of Apartments/Guild Halls <-- Make it so we can invite anyone INTO the apartment or guild hall. Have it so ya can give them permission to take out things (this would only apply to apartment).

More customization for merchants <-- Search by crafter/seller. Make it more effecient to sell things on to the merchant (maybe a sell all? Must be coded right so people don't accidently sell the wrong stuff).

New Mounts <-- We tamed Mektoubs! We can tame other mobs too! >.<;

Herbie Repellant <-- Yes, I want to make a gingo/varinx/torbak a pet and have him keep the herbies away (anyone recall that fear bug that allowed to make them follow you but not attack you? Yeah they were great keeping those herbies from sitting on my sources).

More Emotes <-- Oh come on...I really would love more animation.

More unqieu characters <-- Hell, I'd like more ways to customize your toon, period. New hairstyles, tats, etc.

Oh I have a gazillion other stuff...but yeah..that's enough from me. :p


EDIT: ROTFLMAO@SOULS. xD

Re: Dream dream dream dream dre-e-e-e-eam

Posted: Tue Dec 05, 2006 10:45 pm
by kiexa
gendriks wrote:Can the engine even handle jumping/diving while swimming?
/alert doesnt make the server crash, would mean alot of the collision of the models would need to be "rewritten", hardly a model that has been introduced since release that you havnt been able to walk through. a better physics engine would have to be introduced obviously.

dunno about diving, i guess its just jumping in reverse :P again physics, boyuncy (sp) weight, gravity etc :)

Re: Dream dream dream dream dre-e-e-e-eam

Posted: Tue Dec 05, 2006 10:46 pm
by grimjim
soulsnatcher wrote:Did Grim just go a whole post without asking for something for the neutrals?
I haven't asked for anything yet, I was curious.