Page 2 of 4

Re: 100% supreme recipe degrades

Posted: Tue Nov 28, 2006 11:19 am
by nonde
No diff on degrades imo between supreme and choice etc mats at Q250 lvl 250.

They got worse and also less random ?6 or more months ago. Runs of 3-4 Q100 fails are common - and WRONG - no "master" fails 1 in five times let alone 4 of 5 times, and by 150 levels consistently to boot. My effective success rate is often 50% - fail one to make one, and at 50+ rl hours to collect mats for some items, is beyond unacceptable and is a prime reason I am quitting game. Spend 100 rl hours to make 1 item? Unfun and insane.

My theory about the obscene number of degrades at lvl 250 is that lvl 250 is treated as if we are about to get lvl 251, as the game is clearly programmed to fail us more often just b4 we get a new craft level as I have seen this consistently as have my friends.

Whatever the reason, insanely low drop rates coupled with insanely high fail rates = frustration, disappointment and reason to regard ryzom isnt a fun game, and not just for the crafter but for those who painstakingly collect mats to be crafted and end up with nothing but disapppointment for their time and effort. Nice feelings u create in players Nevrax, what a "fun" game.

Zysha
11 x 250 crafts and hates crafting now

Re: 100% supreme recipe degrades

Posted: Tue Nov 28, 2006 11:44 am
by aek21
some days ago at lvl 250 i had 3 degrades in a row trying to craft a 2h sword
result... 100+ sup mats wasted including some event ones plus 3 ventice sap
hope that answers uq question :D

Re: 100% supreme recipe degrades

Posted: Tue Nov 28, 2006 12:06 pm
by xyclonee
Well, as the noobcrafter i am, i crafted hundreds of supreme q250 amps.
I get it to an overall degrade of 10-15%.

But when using the rubbarn tool, i get 20-25%.

I dunno of choice or excel mats, cause i only been crafting sup gear.

Re: 100% supreme recipe degrades

Posted: Tue Nov 28, 2006 12:10 pm
by putterix
i got the same experience as Xyclone got in this matter.

Re: 100% supreme recipe degrades

Posted: Tue Nov 28, 2006 12:28 pm
by blaah
xyclonee wrote:I get it to an overall degrade of 10-15%.

But when using the rubbarn tool, i get 20-25%.
we all know that there is 2 success rates, right ?
one, that is visible, shows success rate of "button press" (if it fails, you dont lose mats)
and second, that is hidden, is success rate for getting item on that quality.

we know how to get visible % up, but the second is totally unknown.

also, we all know that success rate is for one item right ? getting 5 fails in a row with 95% success rate is called bad luck ;-) and not programming error.
... well, it can be that too, but to know for sure craft few thousand items in a row.

Re: 100% supreme recipe degrades

Posted: Tue Nov 28, 2006 5:54 pm
by aardnebb
Just a quick point here, since some people appear to have misunderstood...

I am talking about recipes that only use Supremes. Not "A buncha sups, some exc, and the odd choice" I am talking 100% only supreme mats.

Cos ya see, I can craft Exc/Sup mixes with very few problems. But the recipes using _only_ sup mats always (and I mean _always_) degrade. And yeah I use a rubbarn tool.

From what I know, most Amp crafts involve a mix of lower type bark/amber, which kinda resulted in this point. How many of the people posting craft a q250 item, with a level 250 skill, using only sup mats?

Re: 100% supreme recipe degrades

Posted: Tue Nov 28, 2006 6:53 pm
by blaah
aardnebb wrote:I am talking about recipes that only use Supremes. Not "A buncha sups, some exc, and the odd choice" I am talking 100% only supreme mats.
it's probably by design to make it harder to craft best item.

take it this way: your craft skill (lvl 250) and final possible craft q on item (q250) will give you 80% success. sup mats will effect success % slightly negative, op tool will efect it slightly negative. so, in the end you maybe only have 60% success rate, but... negative effect is not shown in precraft, which still shows 80%.

it may very well be that full sup will nerf craft % we just dont see it ;-)

Re: 100% supreme recipe degrades

Posted: Tue Nov 28, 2006 7:00 pm
by aardnebb
blaah wrote:it's probably by design to make it harder to craft best item.

take it this way: your craft skill (lvl 250) and final possible craft q on item (q250) will give you 80% success. sup mats will effect success % slightly negative, op tool will efect it slightly negative. so, in the end you maybe only have 60% success rate, but... negative effect is not shown in precraft, which still shows 80%.

it may very well be that full sup will nerf craft % we just dont see it ;-)
Thats pretty much what I figure... just trying to see who else has encountered it. I just wish the % chance of success worked instead of lying to me and saying 80% all the time :P

Re: 100% supreme recipe degrades

Posted: Tue Nov 28, 2006 7:11 pm
by danlufan
aardnebb wrote:Thats pretty much what I figure... just trying to see who else has encountered it. I just wish the % chance of success worked instead of lying to me and saying 80% all the time :P
That cant be determined as its an 80% chance of each single crafting instance, so you could degrade 20 in a row just because you unlucky :)

Re: 100% supreme recipe degrades

Posted: Tue Nov 28, 2006 7:56 pm
by aardnebb
danlufan wrote:That cant be determined as its an 80% chance of each single crafting instance, so you could degrade 20 in a row just because you unlucky :)
Absolutely. But a little maths shows that my probability of failing say... 10 crafts in a row is... 0.000000512. That is chance of failing (0.2) times itself 9 times. Or 0.2^9 if you like the notation that way. Thats a 1953125 to 1 chance. Am I really that unlucky?

When crafting 100% exc mats a few weeks back I got roughly 4 successes out of every 5 crafts. That seemed a bit more like it...