katriell wrote:Uru (Myst Online) had way fewer players, and they ended up hacking together their own server software in addition to what the company released.
I think it is a plausible idea, with a few dedicated programmers and access to the source code. The game would not evolve much...and certainly not very quickly, but it could be kept alive.
The problem with "community Driven" projects is that when everyone owns something, no one does. Who, precisly, has the last say on what features get worked on first. If there is money to be made, of fees to be paid, who deals with them? Should lawsuites happen, or other squabbles crop up, who gets the blame?
There is the ideal, and then there is reality. Reality wins 9 out of 10.
"And you believe, despite knowing that the rest of the entire physical universe is nothing but a series of physical reactions, just pebbles bouncing down a board. The only object in fifteen billion light years in every direction that can choose rests inside the boney bowl atop your shoulders. Right?"
--David Wong