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Re: There seems to be some confusion over what Ryzom was meant to be...

Posted: Tue Oct 10, 2006 8:07 pm
by grimjim
tigrus wrote:Grim, you take every chance you have to lash out against pvp.
Guess what, you are PROVEN wrong. You keep saying that pvp wasnt supposed to be a part of the game. yet when its there before you you argue about it?

COME ON!!!
No, I don't.

I think its antisocial, childish, counter to RP and I think the Southpark WoW episode pretty much had its card well and truly marked, but its here, some people like it and while it would be perfect for me if it wasn't here I'll happily compromise and settle for people doing it so long as they're grown up about it.

I said the game as sold to us originally, when you were but a bit in your hard drive's eye, was presented, and played, very differently to the beast you see before you today.

Its a shame to have lost that and while change is good there's been precious little opportunity to fight that change or to work for a hominist agenda, despite Tryton, despite the Rangers, despite the lore that supports (supported) it.

Re: There seems to be some confusion over what Ryzom was meant to be...

Posted: Tue Oct 10, 2006 8:13 pm
by ajsuk
According to you half of the server pop consists of the "Evil Empire" alliance, most of which enjoys the PvP aspects so how the heck can it be antisocial if we pvp together and have a good time? Because you don't like it? :p

Re: There seems to be some confusion over what Ryzom was meant to be...

Posted: Tue Oct 10, 2006 8:20 pm
by grimjim
ajsuk wrote:According to you half of the server pop consists of the "Evil Empire" alliance, most of which enjoys the PvP aspects so how the heck can it be antisocial if we pvp together and have a good time? Because you don't like it? :p
Because its at the expense of other people.

Swet mother of Jen-Duk do you actually read what I write? I think what you're referring to was my analysis of why, on this server, we have an imbalance and the factors contributing towards it.

Playstyle is one aspect and that is influenced by cultural values.

Off topic though.

Re: There seems to be some confusion over what Ryzom was meant to be...

Posted: Tue Oct 10, 2006 8:21 pm
by andypur1
raynes wrote:I am tired of hearing people say that Ryzom was never meant to have pvp. That the intention of the person who created it meant for it to be a game where players help each other. Where the Kami and Karavan were not factions players were meant to take sides with.

I am going to set the record straight once and for all.

The Saga of Ryzom(Interview)
by Tom Bramwell Tom Bramwell
03/06/2004 09:19
http://www.eurogamer.net/article.php?article_id=55680

David Cohen Corval: Although it has a few similarities, Ryzom has a very different character to those two games. Ryzom is really about a story and a world in motion, it's not a static world that you just visit and consume and then nothing more happens. The world is always evolving; it's not predictable like the world in EverQuest. It has a bit more in common with Dark Age of Camelot in the way the game pits realm against realm, but in Ryzom the story will play out differently on each server depending on the decisions the players make, the missions they take on and the alliances they make with the two powerful factions in the game: the technologically superior Karavan and the magic-using Kami.

The world of Ryzom keeps expanding, but it remains being about the same big plot: 'Who are the Kami and the Karavan?' And 'Who do you want to support?' You will have different kinds of missions and means, and little by little players will see that they are having a real impact on the story evolution and the shaping of the world.


Eurogamer: Will you consider making servers with specific provisions for PvP and so on?
David Cohen Corval: Yes there will be servers for PvP and for role-playing.

There you have it. Ryzom was never supposed to be about players ignoring the Kami and Karavan. It was never supposed to be about everyone fighting against the Kitin. It was not meant to be no pvp, or pvp only. It was intended to be about the players, the Kami, and the Karavan.
<OOC>
Actually, I read this to say that there would be separate PvP and role-playing (read non-PvP) servers. I do agree that the kami/karavan alligences were meant to be important, but it seems to suggest that the differences in the outcome would depend on how the players interact. It doesn't rule out an 'atheist' version of Atys; 'Who do you want to support?' doesn't rule out neither of kami/karavan.

I say this with my main charactar as a kamist.
</OOC>

Re: There seems to be some confusion over what Ryzom was meant to be...

Posted: Tue Oct 10, 2006 8:27 pm
by raynes
grimjim wrote:So you say.

The game some of the rest of us were sold on was about the rebuilding of civilisation, not its destruction. The lore (as was, some appears to have been changed on the sly) didn't support national or factional war and only supported factional tension because of different ideologies.
Yes, you keep saying that. I've provided the proof that shows you are wrong.

Re: There seems to be some confusion over what Ryzom was meant to be...

Posted: Tue Oct 10, 2006 8:29 pm
by raynes
grimjim wrote: I said the game as sold to us originally, when you were but a bit in your hard drive's eye, was presented, and played, very differently to the beast you see before you today.
Stop saying that and back it up with some evidence. I've flat out proved that is wrong. I was here at the start and for 9 months afterwards. I can tell you that what you are telling newer players is not true.

Re: There seems to be some confusion over what Ryzom was meant to be...

Posted: Tue Oct 10, 2006 8:36 pm
by tigrus
grimjim wrote:Because its at the expense of other people.

Swet mother of Jen-Duk do you actually read what I write? I think what you're referring to was my analysis of why, on this server, we have an imbalance and the factors contributing towards it.

Playstyle is one aspect and that is influenced by cultural values.

Off topic though.
Yes we read what you write. Did you not write: People DONT WANT CHALLENGES. They wanna win!! ?

You are as much of a pvp hater as its possible to be.
Anti social? Encourages explointing and cheating? Destroying the game?
are not ALL OF THESE your words?

You even went as far as saying that: Show me a game where 70% percent of the community are not idiots and il change that comment!!! Going THAT far and now saying that we dont read what you write? thats the whole point.

You call Rundll out and talk trash in other threads. Reason is because Rundll pvp's and loves it. I know it, YOU know it, Run knows it. WE ALL KNOW IT!
Now please just stop ranting about how pvp is a bad thing.


If you wanna post in a pvp thread. Post: +1. We all know your opinions on it and will understand perfectly.
Il actually take the trouble of every time you post +1 in a pvp thread il type alot of mindless ranting about how pvp is the ultimate evil for you. Just to save you the trouble.

Am i not nice?

Re: There seems to be some confusion over what Ryzom was meant to be...

Posted: Tue Oct 10, 2006 8:41 pm
by truce1
Can’t we all just get along?

I don’t think any discussion here is going to change what the developers are going to make one way or the other.

It’s just a game.

Re: There seems to be some confusion over what Ryzom was meant to be...

Posted: Tue Oct 10, 2006 8:41 pm
by mrshad
Raynes....

Back here again.

There was a time when I would have agreed with you.

DCC has said a lot of things. Most of which have not materialized in game. You will forigve us if we dismiss his pre-launch comments as the wistful hopes of an impossible future that have no bearing at all on the current game. As such, his comments can only be properly referenced with in the framework of "what might have been, save for the inevitable forces of reality"

As so often happens in MMOs, what was hyped and what was delivered were vastly different things. And what we have now is only cosmetically the same as what we started with.

Let me say it simply: "(W)hat Ryzom was meant to be" is of absolutly no importance!

We have "What Is" and some vain hopes of "what will be". And "What is" is a large mix of differing views of the higher powers, much of which sprang from a time in game that did not allow for PvP action at all. To try to change viewpoints that were created from PLAYING THE ACTUAL GAME to meet some whimsical marketing fluff that was spouted in an inconsequencial interview it absolutly ludicris.

You can rant and rave all you want about how you want Atys to be a KvK battle royale, but that just ain't the way things are, and it ain't the way most of us would like it to be.

Like it, lump it, or learn to live with it.

Re: There seems to be some confusion over what Ryzom was meant to be...

Posted: Tue Oct 10, 2006 8:49 pm
by andypur1
tigrus wrote:Yes we read what you write. Did you not write: People DONT WANT CHALLENGES. They wanna win!! ?

You are as much of a pvp hater as its possible to be.
Anti social? Encourages explointing and cheating? Destroying the game?
are not ALL OF THESE your words?
I have to say here, that I have seen Jyudas involved in many an OP battle. He plays the role of mercenary and comes for who ever pays him. Surely, if he completely loathed PvP he wouldn't be for hire :p

Complaints about the way the game has been taken from the position where I started playing seem quite valid to me. There are many other ways of 'winning' than taking over Atys.