ric1985 wrote:
I also get "Stuttering framerates" when I enter cities and such , but that's a different issue , for a different discussion. But one thing's for sure... at this point , I need better specs to play this than I did to play Quake 3! Go figure...
Enough said I think.
I assume you are talking about Doom 3 and not Quake 3?
Otherwise it really should come as no surprise that you need better specs for a game from 2004 than for one four years old.
Other than that I generally agree that many of the recent or upcoming mmorpgs seem to need substantially faster systems than even highly graphics intensive singleplayer games from the same time period.
I know it takes a a good deal more system resources to handle (ie. loading, synchronizing etc.) all the information sent from the server in an online game. Character and mob locations, texture loading etc., but I still think the requirements for smooth framerates are starting to seem a bit ridiculous.
Unless I am staring into a wall or am in a barren area, I generally struggle to keep my framerate consistently above 25 or even just 18-20 in Ryzom and a couple of other fairly recent mmorpgs I have tried (SWG for instance) - and while my system is certainly not state of the art, it is still resonably fast (p4 2.6, 1 Gb RAM, Geforce FX 5900 XT).
Any SOE lawyers around?
Well, a lot of people will probably be in for a shock when they try the much awaited EQ2, barring some very severe optimizations. While it certainly has the potential to look very pretty - unless you are using next years system (or at least a p4 3.2+ and a Radeon X800 or Geforce 6800), you can pretty much look forward to washed out, low quality textures, no vegetation, characters and environment decorations that pop up way too close, and of course no shadows (how many settings you have to turn down or off depends on the precise system specs of course - I am not saying it will look downright ugly on anything slower than current state of the art).
At least if you want to get consistent framerates above 15-20 and do not want to readjust the graphics settings constantly if you should happen to enter a smaller area that might allow for higher settings - and then move back to the previous area and a framerate of 2-5
.
I have nothing against EQ2, in fact I think it is great that they are trying to push the envelope and even plan ahead to take advantage of processing power that is not even available on the mainstream market yet, but cranking up the system requirements so high that you need a (very) high end system just to make it approach what you are seeing in screenshots and videos, is not commendable in my opinion.
Well, enough of my rant
. It was not really targeted at EQ2 (just the most extreme example), but rather the insanely high system requirements that seem to become a bit too common in mmorpgs.
Or maybe I have just been having really bad system setups for the last few years and no one else are having trouble
.