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Re: Ryzom resource sites and Childrenofatys.com

Posted: Fri Sep 08, 2006 12:41 pm
by acridiel
Didn´t Katirell build such a thing once?

Re: Ryzom resource sites and Childrenofatys.com

Posted: Fri Sep 08, 2006 12:46 pm
by xeraphim
Kaetemi was working on a crafting sim.. but it is not working exactly right.. I does however give you the jist of wht you will get...

Re: Ryzom resource sites and Childrenofatys.com

Posted: Fri Sep 08, 2006 5:36 pm
by xeraphim
as a side note I would advise people to look on somthing like ryzom.raum.com for what mats have high stats, collect them in game and try them out.
Works just as well and doesn't provide so much of a spoiler :)
now if i could just remember the formula to turm precraft into post craft stats...

Re: Ryzom resource sites and Childrenofatys.com

Posted: Fri Sep 08, 2006 5:44 pm
by iphdrunk
xeraphim wrote: now if i could just remember the formula to turm precraft into post craft stats...
it depends on the item and the stat, there is no single formula e.g if x is the precraft

- LA dodge is linear dodge(x) = 0 for x = 0 till dodge(2) for x = 100

- dmg is linear depending on the quality of the weapon (q) with a fixed offset and being q, q/2, etc.. depending whether it is 1h, 2h, daggers,...

- speed is also linear, you need to know the max, according to they type (e.g. 2h pike, sword, axe), 39 for 1h weps and 60 for daggers

- jewels too, with resist(x) = 0 for x = 0 till +8, x =100

- amps power and speed is a bit weird, iirc, 0.8 *x + 20

And some possible models to know a precraft from mats composition involves their relative amount, and some weird tricks like considering pseudo-negative stats, modulo 100 aritmetic (stats wrap after 100 and reduce the others) and some regressions (e.g. I add one mats, write down the stat, I add a second one, write down). Of course this is based on empirical tries + adhoc things like "when crafting and amp, using magic focus only, any stat that is 85 precraft will be 100 for a given combo of fiber and shaft", and other crafter tricks...


I may be wrong, relying on my memory, too lazy to check notes :) and yes, I am a bit a minmaxing junkie

Re: Ryzom resource sites and Childrenofatys.com

Posted: Sat Sep 09, 2006 2:23 pm
by sx608
Yep a craft calk is a very cool idea, but I will defenatly need some help on that, a bit over my skill and I'm not sure I have all the details needed to get a very acurate one. Will look into it a bit ;)

*hugs from lil me*

Re: Ryzom resource sites and Childrenofatys.com

Posted: Mon Sep 11, 2006 1:55 pm
by sx608
Ok, we now have a site up and running pretty nicely (still needs some themes and things), I've added the links to all the ryzom fansites I've found and a few R2 articles and some generally usefull stuff, if you thave a look at our very fresh site and point out if you have any comments on things that can be improved or links to be added or anything ^_^

*hugs from lil me*

Re: Ryzom resource sites and Childrenofatys.com

Posted: Mon Sep 11, 2006 1:58 pm
by acridiel
Nice, but a little more colorful would be expected by "children", don´t you think :D ;)

Acridiel

Re: Ryzom resource sites and Childrenofatys.com

Posted: Mon Sep 11, 2006 3:04 pm
by sx608
Hehe, yepp, we're working on a few new themes, but it takes some time to make them ^_^ Thanks for the feedback :D

*hugs*

Re: Ryzom resource sites and Childrenofatys.com

Posted: Thu Sep 14, 2006 12:05 pm
by sx608
Ok, we have a few themes up and running, I've added all the fansite links I could find and started the gathering of screenshots for the wepon gallery, if there are any voulentairs in helping with these screenshots I could really need it, I wont be able to make any of the High Quality Wepons myself, and quite a few of the other wepons, for example ranged ones :o

Thanks for the tips so far :)

*hugs from lil me*