acridiel wrote:i (...) f them scoffed at the idea of such a small Company (...) I realy hope and wish for Nevrax to show them that "the little Man" (...) Nevrax out of a feeling for the proverbial "underdog" (...)
I hope I´m not delusional in any way and I´m pretty sure that my mental health isn´t decreasing in any rate faster then normal for my age, but I´m with Nevrax and I´ll do my best to support them with my meager ressources and help them reach their personal stars.
Acridiel
Although I agree and share the same wishes, I do hope ryzom fulfills its potential and I would like to enjoy the game for the incoming years, a minor thought: the first Acri's quoted snippets can indeed reflect Nevrax status as of *now*, but for the sake of completeness let me just point out that Nevrax at the begining wasn't *that* small (~50+), that the development took a few years and although not in the same league as Blizzard or SOE, it's budget (~16M Euros?) wasn't extremely low.
I would not consider Nevrax pre-launch a "very small" / "underdog" / "oh poor fellows" company, which makes me (wrongfully?) think that some bad choices were made. Let's forget about the past and look into a bright future, but Ryzom foundations and framework is not the result of only a "tight passionate tiny group of robin hood developers". And one can objectively evauate the work produced by time windows and available resources starting from 2002.
This, of course, without precluding the fact that a) it does indeed remain a comercial project, with a profit long term goal and, personal feelings aside, (would they share part of their benefits with their player base had they been extremely successful?
) player subscription fees are of the same order than similar projects and b) ther are different players with different expectations, ranging from "great as is" to "nowhere near what one could expect from a new gen MMRPG."