Page 2 of 2

Re: Gamespot Review

Posted: Thu Jul 27, 2006 4:27 pm
by acridiel
jarko wrote:there was a movie once about how to create them...maybe try google for that ?
You just have to ask.

Lookee here :D
There are others on my page too :)

I hope I´ll find the time to come up with some new ones in the near future.
Grandma left, so someone has to pick up here ;)

CU
Acridiel

Re: Gamespot Review

Posted: Thu Jul 27, 2006 4:34 pm
by xeraphim
acridiel wrote:You just have to ask.

Lookee here :D
There are others on my page too :)

I hope I´ll find the time to come up with some new ones in the near future.
Grandma left, so someone has to pick up here ;)

CU
Acridiel
See told ya :D

Re: Gamespot Review

Posted: Thu Jul 27, 2006 5:34 pm
by chessack
Bah, any review that is 2 years old is just so out of date it's not worth mentioning. For example, whatever they've seen of the newbie experience is now moot, because of Ruins of Silan.

I've done an updated review, though it's definitely slanted toward RP potential and whatnot, at the Roleplay Cafe.

C

Re: Gamespot Review

Posted: Thu Jul 27, 2006 8:10 pm
by kostika
I'm the one who wrote the re-review of Ryzom on mmorpg.com. I've been playing since beta and along with it's wonders I'm more than aware of its foibles. I'm glad people are finding the review useful.

Re: Gamespot Review

Posted: Thu Jul 27, 2006 11:27 pm
by vguerin
pelethar wrote:Does anyone have a link to a guide on stanza's or is anyone planning on writing one?
I think I have most of the basics covered here... That might help you get going a bit.

Re: Gamespot Review

Posted: Fri Jul 28, 2006 8:37 am
by pelethar
thx again for all the helpful advice.

played the game yesterdaty and enjoyed what i have seen so far.

Finding some of the Amber materials needed in harvester quests 3 and 4 was a pain though. but eventually got them with some help from people in game.

btw, what level should i be to go to the actual ruins area. my next set of quests from the trainers all seem to lead there

Re: Gamespot Review

Posted: Fri Jul 28, 2006 3:03 pm
by chessack
The only thing that aggros in the ruins are the goo heads and the gingos. The gingos tend to stay on the far west side, so if you stay on the east, and avoid the grey dots on your radar, you can go to the ruins at any level (pretty much).

In terms of what level things you find in each zone, it breaks down like this:

Hunting grounds/camp area: level 10ish stuff

Ruins area: Level 20ish stuff

Blight area: Level 25ish stuff

Cratcha field/lake area: Level 30ish stuff

Kitin Jungle: Level 35ish to 40ish stuff.

This is obviously not a perfect delineation but it's a rough estimate. You will find materials and creatures of about those levels in those areas.

C