grimjim wrote:Fix the shops so that decent things especially mats, can actually be bought there, rather than stored there, either with a max markup (500% maybe) or with that you have to buy out at the full price you put something on sale for.
Give us a load of frippery to buy or add expensive customisation to guildhalls, apartments, even special breeds of packer/mount that only LOOK a bit more snazzy.
Clothes, haircuts, DECENT consumables, fix the shops, apartments, guildhalls, mounts, packers, limited-time special items (like the candycanes and so on).
The game just needs an outflow to match the inflow some.
Great ideas, Jyudas. I'd be against anything like a reset that would undo the earning we've already done, but I'm all for putting in some "money sinks" to make it useful. Usually this is something a game company will actively do to keep an economy rolling, but it seems like economy has never even mattered for Ryzom. The rare mats for good weapons and armor are rare enough (for some of us) that the thought of making great quality weapons to put on the vendors is simply unthinkable. I especially like the suggestion of capping the markup rate on Vendors to keep them from being used as storage. It's impossible to scroll through what's actually for sale with all the stored junk in the way. In addition to Jyudas' suggestions:
Player or Guild run shops.
Ability to expand storage space for GH and Apartments (at a pricy sum).
Ability to have 1 apartment in every region (the ones beyond the first costing more)
Ability to 'dye' armor and weapons to change the colors.
Armor for mounts and packers.
Just a few thoughts off the top of my head. A lot of the new player-base is confused about why they can't get great quality weapons and armor on the merchants. I'm not saying we should be like everyone else... we shouldn't... but so many of us are spoiled with weapons, amps, and armor made from sup mats, that we can't imagine using anything less. Then we pass that along to the new players, and they feel the same way. Now and then I'll sell a weapon on the vendor (a degrade from sup mats), otherwise jewelry is about the only thing that I can sell, not that I need the money.
At this point, I think many of us no longer even consider the merchant when we need gear, because the simple expectation is that nothing on it will be worthwhile.