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Re: Tekorn-Jen new skins

Posted: Thu Jan 19, 2006 1:06 pm
by putterix
xeraphim wrote:I have seen a set of 100/100 ele supreme kami amps..
They were rather sweet.
all the new stuff looks great.. but is it the really the same for all the kami/kara (apart from the glow) plans?
well, 100/100 amps have always been possible to craft, nothing spec
with that, not as good for heal tho.

Re: Tekorn-Jen new skins

Posted: Thu Jan 19, 2006 1:11 pm
by sehracii
Do the new amps, and most of the plans in general, suffer from particularly low durability like the melee weapon I saw on auction?

Re: Tekorn-Jen new skins

Posted: Thu Jan 19, 2006 1:16 pm
by putterix
All those new plans got very bad durability.

Have to stockpile weaponmats and ampmats,
cause they wear fast lol

Re: Tekorn-Jen new skins

Posted: Thu Jan 19, 2006 1:21 pm
by sidusar
sprite wrote:I figured that would be the case... besides I remember reading soewhere that the plans aren't Kami/Kara per se, rather old homin plans from before the swarming... they just need the mats that the kami/kara helped us purify/modify :rolleyes:
Yepyep, that outpost person standing in the capitals says that the weapons have no connection to the Kami or Karavan, other than that only their drills can bring up the special materials needed.

Apparently, 'modified' means that the Karavan drills modify the materials they dig up, in such a way that items crafted with them glow off Karavan-advertisements :rolleyes:

The Kami drills do the same, except the Kami also have the audacity to say that any materials that cause an item to glow off Kami-advertisements are 'purified' :p
sehracii wrote:Do the new amps, and most of the plans in general, suffer from particularly low durability like the melee weapon I saw on auction?
All tekorn-duk items I've crafted so far have between 145 and 155 hitpoints.

Seems reasonable to me that special plans like these aren't supposed to be commonly used.

Re: Tekorn-Jen new skins

Posted: Thu Jan 19, 2006 1:43 pm
by iphdrunk
putterix wrote:well, 100/100 amps have always been possible to craft, nothing spec
with that, not as good for heal tho.

Depends. Of course you can do the simple madakoo/sha mix, but you can also do other mixes, and get very good heal which I'm sure Bri has tried.

Re: Tekorn-Jen new skins

Posted: Thu Jan 19, 2006 1:54 pm
by putterix
iphdrunk wrote:Depends. Of course you can do the simple madakoo/sha mix, but you can also do other mixes, and get very good heal which I'm sure Bri has tried.
Best so far i think is 99/98 ele 99/99 heal combo

or 100/100 ele 100/96 heal combo

Re: Tekorn-Jen new skins

Posted: Thu Jan 19, 2006 9:19 pm
by dc77066
Ballistic Mystix is looking for screenshots of the OP mats to add to our website. I have Armilo, Rubbarn and Tekorn already. I wouldn't mind actual samples either :) Please send pics to newinfo@ballisticmystix.com. Thanks!

Also, regarding the OP patterns: Am I correct to assume that the patterns are current HQ patterns + 1 OP mat for all and all tools are just 1 OP mat. What about the pick?

I'll be attempting to barter for q50 OP mats so we can add the weapons to our upcomming gallery. Are the minor differences between the weapon sets based on the modified vs purified mat or type of mat (reference Tekorn-Jen and Vendice-Duk pics - same design but colors and textures are different).

Thanks,
Raku