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Re: Coupla questions Mage and Melee
Posted: Mon Jan 16, 2006 2:01 pm
by sidusar
fiach wrote:Acid Damage 7 looked like the little green bag/droplet icon, what is the difference between that and the Upgrade "Yellow Explosion" icon?
Actions in Ryzom are build up of building blocks called 'stanzas'. Magic actions are typically build up out of a certain type of spell (like acid damage), possibly some additional effects to enhance the basic spell in some way (bomb, concentration, vampirism), and a number of credit stanzas to pay for the casting of the spell (sap cost, health cost, casting time).
The little green bag icon is an action that's pre-made for you and ready to cast. The upgrade "Yellow Explosion" icon is only the acid damage stanza, which you'll have to build your own action with to use it.
Re: Coupla questions Mage and Melee
Posted: Mon Jan 16, 2006 2:18 pm
by kgrieve
You will need to edit your stanza.
You bought an upgrade which isn't automatically added to the stanza. You will need to go into the stanza, increase the damage and then pay with some more credit.
Re: Coupla questions Mage and Melee
Posted: Mon Jan 16, 2006 2:23 pm
by fiach
So its bacially the Acid spell I started out with >.<, Nah I have all the upgrades and fully "stanzad"

I thought it woudld enhance the spell in some way...worst 10 points I ever spent...an I'll never get them back...the inhumanity of it all
Thanks all

Re: Coupla questions Mage and Melee
Posted: Mon Jan 16, 2006 3:01 pm
by philu
fiach wrote:So its bacially the Acid spell I started out with >.<, Nah I have all the upgrades and fully "stanzad"

I thought it woudld enhance the spell in some way...worst 10 points I ever spent...an I'll never get them back...the inhumanity of it all
Thanks all
You're not the first (done it myself) and you wont be the last to make that mistake. At least it's only 10 points. Unless you buy every available stanza, you'll have plenty to spare.

Re: Coupla questions Mage and Melee
Posted: Mon Jan 16, 2006 3:06 pm
by sehracii
philu wrote:Unless you buy every available stanza, you'll have plenty to spare.
And eventually, even then

(crafting aside

)
Re: Coupla questions Mage and Melee
Posted: Mon Jan 16, 2006 8:52 pm
by ghyselsj
About the heals... I'm lvl 139, and I heal for about 1500 (with good amps). Personally, the only times I heal are when rezzing, and when the dedicated healer is running low before the fight is over (if he's the only healer). When rezzing, I need to cast twice usually, because many people have high HPs from their fight lvl, and are in HP gear. Even worse is a 250 melee in full HA... I doubt anyone can res one of those in one hit... 3k is a lot to heal in one shot I think (not sure though, I dunno what max heals are).
I have the benefit that I took my ele way above all my other skills. I can heal with my max double without range or time creds, I can solo a lot of things in melee due to my dodge, and if anything happens to a low lvl team I'm hunting with, I know I have enough firepower to handle it on my own.
Other people do it the other way around... get heal up high so they can always save an entire team from wiping, have sap reserves to lvl ele efficiently, etc.
Truth is, it doesnt matter at all which skill you choose as a primary (the one you get up very high), once you have one at afairly high lvl, you have an advantage over people you hunt at lower lvls with. In your case, with a high melee, you have enough HP to take a few hits, enough dodge to avoid some, and you can usually take out whatever you're hunting on your own if needed (I have yet to see a 183 melee die to a q70 goari). The only downside with having melee as primary is you don't get the sap reserves as if you had magic. But the same is true if you pick a magic primary and lvl your melee afterwards, you'll be short on stam then. It all evens out.
And dakhound: Cloppers suck, Goari die faster and give nearly the same xp.
Greets,
Re: Coupla questions Mage and Melee
Posted: Mon Jan 16, 2006 9:22 pm
by fiach
ghyselsj wrote:: Cloppers suck, Goari die faster and give nearly the same xp.
Greets,
Thanks
I can vouch for the above statement wholheartedly, Cloppers suk more than the sukiest thing that ever sukd

Re: Coupla questions Mage and Melee
Posted: Tue Jan 17, 2006 8:13 am
by dakhound
ghyselsj wrote:And dakhound: Cloppers suck, Goari die faster and give nearly the same xp.

\
true true, was just thinking of 5* mobs in OO rather than insane HP kipee, gaori on the other hand have uber electrical death spell........well to a noob it might mean death but again lack of reading missed the high melee lvl, man I gotta stop posting stuff without reading/thinking I might catch myself telling someone to go level sword on a great cuttler if I'm not careful+
Re: Coupla questions Mage and Melee
Posted: Tue Jan 17, 2006 1:17 pm
by yaten
fiach wrote:So its bacially the Acid spell I started out with >.<, Nah I have all the upgrades and fully "stanzad"

I thought it woudld enhance the spell in some way...worst 10 points I ever spent...an I'll never get them back...the inhumanity of it all
Thanks all
It could be worse, I bought some afflictions and discovered some act as DoTs and are a constant drain on sap. Anyway, the upgrade seems to grant the full spell too (since you have all other parts), it's just on the Action Progression screen.
Re: Coupla questions Mage and Melee
Posted: Tue Jan 17, 2006 4:38 pm
by sidusar
fiach wrote:So its bacially the Acid spell I started out with >.<, Nah I have all the upgrades and fully "stanzad"

I thought it woudld enhance the spell in some way...worst 10 points I ever spent...an I'll never get them back...the inhumanity of it all
No no, it doesn't work that way.
*points to [thread=20862]this thread[/thread]*
If you first learn the action (green droplet) you can't buy the stanza (yellow explosion) anymore because you already have it, since it's included in the action. On the other hand, if you learn the stanza first, the cost of the action goes down by 10 skill points because you now already have part of the action and no longer need to pay for that.
So no matter which one you learn first, in the end it's always the same number of skill points spent for the same stanzas. Your skill points are never wasted
