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Re: New to the game..
Posted: Wed Dec 07, 2005 5:42 pm
by stijn
Count me in
Re: New to the game..
Posted: Wed Dec 07, 2005 7:19 pm
by ghyselsj
Would be nice to have, but the low population would hurt a bit though
Re: New to the game..
Posted: Wed Dec 07, 2005 10:42 pm
by brithlem
There wasn't enough people to support 2 english speaking servers... and all of us on this forumn speak english... maybe papasmurf withstanding.
This game doesn't need more money spent on more servers... it needs it spent on marketing, advertising, or maybe even shelf-space at electronics stores.
Slechts mijn twee cent waarde,
Re: New to the game..
Posted: Thu Dec 08, 2005 6:32 am
by sidusar
Nah, I wouldn't want a Dutch server. My mind's used to be making the language switch whenever I step in front of or away from a computer. English online, Dutch in the real world. Using Dutch online would confuse me.
Plus this keep my English from going rusty, like my German and French. I haven't used those languages since I got out of highschool and as a result I hardly speak a word of it anymore.
Re: New to the game..
Posted: Thu Dec 08, 2005 7:25 am
by clyne
Yup no more divisions needed we already call this one International Server and lets leave it at that. There are hardly any players around Asia time zone as it is
If there was a possible way for an efficient global build-in translator to be implemented in Ryzom I'd go for a total merger and not further division. I once wrote a complex translator for a onsite flash/shockwave online rpg with true Unicode support (over 10 languages were being used so that was the only solution) it took me and my programmers over 6 month to get most major language implemented, it will only be a miracle if nevrax could implement such. In my prototype for the onsite online rpg it displays the users preferred language no matter what language the other players spoke. wuth altred grammer and punctuation when and where necessary.
But as birthlem says they better spend time and money on advertising and marketing
Re: New to the game..
Posted: Thu Dec 08, 2005 11:47 am
by ajsuk
brithlem wrote:There wasn't enough people to support 2 english speaking servers... and all of us on this forumn speak english... maybe papasmurf withstanding.
This game doesn't need more money spent on more servers... it needs it spent on marketing, advertising, or maybe even shelf-space at electronics stores.
Slechts mijn twee cent waarde,
yuh deffo!
That and maybe bonuses for Nevrax staff to actually work, or just more staff.. I feel they have enough already though heh