Re: Weird Hunting ...
Posted: Mon Nov 28, 2005 1:19 pm
It dont works on all the mobscygnus wrote:I use blind now![]()

It dont works on all the mobscygnus wrote:I use blind now![]()
Yes, that was what I was trying to say... So in this case "mage" meant "afflictionists" (couldn't spell that wordwyeth wrote:the prob is only the afflictionnist(me) got various xp , my teammate(melee) was still getting 3k.wrote:(my personal explaination: as the mob hits itself, there is another fighter that "fights the mob" so the mage gets another team-xp-modificator...)
Hmm, sounds logical. If that is the case there should be a pattern in the experience drop. I'll have to pay more attention to it next time.mikkel wrote:(my personal explaination: as the mob hits itself, there is another fighter that "fights the mob" so the mage gets another team-xp-modificator...)
I had the same thing happen a while ago hunting... ehm... well, something around Thesos, so it couldn't have been a plant. I didn't pay much attention to it really, just switched right to blind.sehracii wrote:And I bet you were hunting plants? As of yet I haven't heard of it happening while hunting anything else.
Now that is odd. Using an aim stanza isn't supposed to lower your hit rate. And mob protection should definitely not work when you're using ignore armor. I shall have to do some testing of my own with this as soon as I have time to play again.targosz wrote:3) Ignore+Acu+AIM ...works good but much lower hit rate
4)Ingnore+Accu+Incr...here sth WRONG occured : mob started resists half of dmg! I was getting info : 247(450+) ...this is wierd!
I know bleed doesn't work at all if your hit is partially dodged/parried. Haven't played much with ignore armor though, so can't tell if it's the same.blaah wrote:dont know if partial resist (parry/dodge) efects ignore armor or not.
Not IG atm, so not 100% sure, but increase damage adds UP TO a percentage of the damge (yeah?). That means it must depend on some factors, like the way you mix your stanzas? maybe the order of your stanza set up... make sure ignore is defined BEFORE increase damage before trying (or vise versa?) Some ideas. maybe if you increase damage before you ignore armor it doesn't work as well?targosz wrote:Heya
4)Ingnore+Accu+Incr...here sth WRONG occured : mob started resists half of dmg! I was getting info : 247(450+) ...this is wierd!
So if some 1 might have an idea is it bug or sth we don't know yet.
targosz wrote:I was using stanzas propertly matched with my level of 1h pike and weapon I was using (this r skills up q160-170).
you need double credits for 95% success rate which is also the max.swe999 wrote:if you are level 100 1h using a q160 spear with q160 stanzas you might not be able to overcredit enough for a decent success rate
OK to clarify this:swe999 wrote:you also need to specify the listed success rate for that stanza''
if you are level 100 1h using a q160 spear with q160 stanzas you might not be able to overcredit enough for a decent success rate
missing success rate leads to misses