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Re: Happy Topic :D (War)
Posted: Sun Oct 23, 2005 7:42 pm
by bgraz
got my yes vote. would be awsome if a melee could actually compete in such a setting. in the current scope of events to go out in melee gear is as bad as going out as a digger...the side with the most AoD's is the side that has the edge. theres no tactics or organization..its very frustrating. now to have an all out battle of weapons..would force people to organize a close line..not a 40-50m nuke-bomb free for all that just sways as the kinchers spawn. oh well at least the PvP is put off in a land that we aren't forced to be in. happy killing eachother see ya on atys
Re: Happy Topic :D (War)
Posted: Sun Oct 23, 2005 8:01 pm
by mikelaw
This is a event in a major event so what i would want to happen is that this small event be away from any players not wanting to be involved.
In doing so it looks like one of the sides would be best.
That means each team has a couple of kinchers each way but not like in the middle.
This event only works if we all be adults in the game, no breaking rules, no players spoiling the fun of others bc you dont like what you see.
THIS IS WAR BUT WE CAN MAKE IT FUN IF YOU JUST F'IN TRY!!!!
All it takes is one person to ruin it for others.
Keep the views coming in but with everyone pulling together we should have some fun for a hour

Re: Melee War Event (Part1)
Posted: Mon Oct 24, 2005 9:39 am
by norvic
Can I use my rifle? I'll hit you with it honest

Re: Melee War Event (Part1)
Posted: Mon Oct 24, 2005 9:48 am
by kostika
I have no plans to join in, but your heart is in the right place. I think this could well do some good for those who want it.
So my reason for commenting. Location suggestion. I would go with one of the corner. This way you're out of range of the center bit and there's a little less aggro in the corners.
If you use a corner, warn the harvesters first please. Nothing is more surprising than seeing a whole bunch of people bearing down on you, and they may magic people thinking they're gonna be taken out.
Re: Melee War Event (Part1)
Posted: Mon Oct 24, 2005 9:54 am
by alyssah
The only way it would work Mike is if there was no magic allowed at all. That means no healing either. A proper fight to the death, with maybe a spawn point close by so you could return to battle after.
Re: Melee War Event (Part1)
Posted: Mon Oct 24, 2005 10:05 am
by cygnus
Voted yes, sounds like a great idea to me. I would suggest picking a relatively aggro free area as them damn kinch and kipesta like to spoil the party it seems

and obviously away from the harvesters..
Re: Melee War Event (Part1)
Posted: Mon Oct 24, 2005 3:18 pm
by dc77066
cygnus wrote:Voted yes, sounds like a great idea to me. I would suggest picking a relatively aggro free area as them damn kinch and kipesta like to spoil the party it seems

and obviously away from the harvesters..
A little off to the right of the Karavan camp is a good spot... *hides Anti-Kami tower gun behind the cliff wall*
-Raku
Re: Melee War Event (Part1)
Posted: Mon Oct 24, 2005 3:39 pm
by iphdrunk
I hate to say this... but..... if we start looking for a place, without to much aggro, in a corner, so we don't disturb, and try not to blend with other players, and, and, and... then we'll end up doing something like a team vs team fight in Matis arena....
I personally would like to see it full blown, all melle, all both camps, running from side to side
Re: Melee War Event (Part1)
Posted: Mon Oct 24, 2005 3:52 pm
by hugedan
this wont work in AD seriously it would have to be planned in matis arena
Re: Melee War Event (Part1)
Posted: Mon Oct 24, 2005 4:15 pm
by iphdrunk
hugedan wrote:this (...)
* tries to fear Scorp before she kills me with the sword *... uops, sorry, habbit
