Page 2 of 3

Re: Animations

Posted: Wed Sep 21, 2005 2:36 pm
by petej
Do Humans walk on thier knuckles or swing from the trees ? -no (not normaly anyway) so why would any Homin exhibit such overt traits from their primitive ancestors ? , slight differences maybe but realy that wouldnt even be worth the trouble coding imo.

Id much rather see slight Stat base changes or movement speed changes (depending on terrain/race) to give racial differences as I and many others have suggested before , for movement something like :-

Zorai : Run/Walk fast in Jungle and Forest (being a less harsh form of Jungle) but Swim slow
Matis : Run/Walk fast in Forest and are also good (fast) Swimmers
Fyros : Run/Walk fast in Desert and Lakelands (beach terrain being similar to Desert) but Swim slow
Tryker : Run/Walk fast in Lakelands and are also good (fast) Swimmers

The difference between Fast/Normal/Slow should be noticable but not overwhelming maybe on the order of 5%-10%

..anyway back to the animes , the sits were ok but id rather see them available as emotes to each race , theres also alot of other actions that are lacking animes so why pick on something that doesnt need it ? :confused:

Re: Animations

Posted: Wed Sep 21, 2005 10:58 pm
by alibasil
petej wrote:Do Humans walk on thier knuckles or swing from the trees ? -no (not normaly anyway) so why would any Homin exhibit such overt traits from their primitive ancestors ? , slight differences maybe but realy that wouldnt even be worth the trouble coding imo.
Bit of a massive presumption here...

Why do you think that homins have evolved to the same extent as a human? There could be some kinda lore that the devs have planned that could subtley tie in with that certain emote (and i know thats really unlikely, but its just to illustrate my point)

Re: Animations

Posted: Thu Sep 22, 2005 6:17 pm
by asaseth
As a side note, I do know quite a fiew people with the same general body-types as the homin, and they did move like the new animations. Granted not as exaderated as some of them, and no-one like the Tryker male, but still, the first time I saw the Zorai Male run, I said to myself "Hey, that looks kinda like Jr.", a guy I know who is 6'+, and definatly built like a Zorai. The Fyros male, I'm afraid to say, walks with my same gait, too (posture problems, I know, but laborers tend to have that anyway)


Noh
Zorai
Oficer of Infinity

Re: Animations

Posted: Thu Sep 22, 2005 7:14 pm
by aelvana
All races look more attractive with the older animations, IMO.

Re: Animations

Posted: Thu Sep 22, 2005 9:52 pm
by mrshad
aelvana wrote:All races look more attractive with the older animations, IMO.
I *think* that is because they look more human in the new animations.

Re: Animations

Posted: Fri Sep 23, 2005 1:48 am
by aelvana
mrshad wrote:I *think* that is because they look more human in the new animations.
Really? I was thinking the opposite. The older ones are sexy, and the newer ones make me feel like I'm watching Walking with Cavemen on the Discovery channel.

Re: Animations

Posted: Fri Sep 23, 2005 1:53 am
by vguerin
aelvana wrote:Really? the newer ones make me feel like I'm watching Walking with Cavemen on the Discovery channel.
And whats wrong with that ? :)

Re: Animations

Posted: Fri Sep 23, 2005 7:11 am
by petej
vguerin wrote:And whats wrong with that ? :)

Obviously nothing for "The Golden Race" , maybe one day the Matis will get the sticky end of the stick ?

(ewwww Matis envy lol)

Re: Animations

Posted: Fri Sep 23, 2005 7:17 am
by petej
Hmmm maybe if those feathered creatures in one of the Dev shots turn out to be the thought extinct Momo's and you start walking around like a chicken youl think differently :p

Re: Animations

Posted: Fri Sep 23, 2005 10:37 am
by sprite
petej wrote:Hmmm maybe if those feathered creatures in one of the Dev shots turn out to be the thought extinct Momo's and you start walking around like a chicken youl think differently :p
bwahahahahahahaha XD