
example: if you take a cube of lead, hammer it flat, and cut it into panes, then reassemble them, you will have a cube that has the same weight, but a far higher volume (bulk).
not to say that i wouldn't like to see a change there. ^^
rofl, I'll try to answer you here, even if I don't have the complete answer - it would be worth submitting it for a Q&A.alyssah wrote:Xavier - I am over the moon. I actually got a straight answer to my question. If you keep this up I will give you one of the simplest but tastiest recipes in the whole world (as verified by a french chef friend of mine) and unique.
Without the bulk limitation, ranged weapons would quickly be way too powerful, as they don't have to cope with the magic and melee limitations. So we would have to be *really* careful if we were to do something here, as it could completely reverse the balance.Lets try you out then. The range system is not under orders for any revamp atm. How about lightening the ammo a little? Launcher ammo takes 12 mats (6 bulk) to make 3 grenades. 3 grenades are 45 bulk. I have heard about the miracle of the loaves & fishes but I think even JC would be pleased to make this transformation. Could we not have this set a bit more realistically at say 15 bulk. Also auto ammo could have a similar adjustment made.
Now I want my recipe.Now before you go on about the difficulty, just remember how quickly bulk was ammended on the tp tickets. So don't use that excuse. Just think, in a little while you could be tucking into a mouth watering, Cordon Bleu main course that takes less than 30 mins to cook.
Lower is not withoutXavier Antoviaque wrote:Without the bulk limitation, ranged weapons would quickly be way too powerful
I'm sorry to correct you here, but weight still has a relevance to ammo. Even ifalyssah wrote:Pps. Weight no longer has any relevance to ammo. That was changed about 3 or 4 months ago.