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Re: [DEV] Introduction to Episode 2

Posted: Wed Aug 03, 2005 4:55 pm
by alibasil
I dunno if its just me...

but the idea of having statues made, buildings honour points etc sounds way more exciting than outposts sound atm.

Bring on Episode 2!! (and if outposts arrive 2 months after, that is cool)

Re: [DEV] Introduction to Episode 2

Posted: Wed Aug 03, 2005 4:56 pm
by akicks
mmatto wrote:It has been always that way. Episode (= Chapter) 1 lasted some time and ended in Kitin invasion. I guess that this is similar eventful ending for Episode 2 that has been going for 7 months or so.


Just a minor correction, Episode!= Chapter. We're in Episode 1: Chapter 2.

Your talking about the end of chapter 1, and an event at the end of chapter 2, but both are still in episode 1.

Re: [DEV] Introduction to Episode 2

Posted: Wed Aug 03, 2005 5:11 pm
by riveit
At last Pero can have his statue!! ***CHEERS***

Re: [DEV] Introduction to Episode 2

Posted: Wed Aug 03, 2005 5:13 pm
by vinnyq
Sounds quite tantalizing. Stop teasing us and bring it already!

Screw the outposts, I want to see the Tritons.

And it seems like you guys got rid of the token grind clickfest and developed a new honor point system. Awesomeness :)

Let's just hope it is as good as it sounds.

Re: [DEV] Introduction to Episode 2

Posted: Wed Aug 03, 2005 5:18 pm
by alexrowe
I don't think that Honor's point system is any time soon Ali, its on the Development (Mid-to-Short Term).

Re: [DEV] Introduction to Episode 2

Posted: Wed Aug 03, 2005 6:10 pm
by thosholm
I look forward to building stuff. It was one of the things that kept me grinding away in Horizons, helping re-build the old Elven capital. That I didn't get a plot of my own to build on was the reason I left.

I think building will fit in nicely with the SoR community.

Re: [DEV] Introduction to Episode 2

Posted: Wed Aug 03, 2005 6:17 pm
by aylwyne
Remember this poll where it asked if you wanted raids, rites, or pvp most?:

http://www.ryzom.com/forum/showthread.php?t=16634

Raids seemed to be the popular choice because people wanted epic events that change the landscape of Atys. This won out over even the much anticipated outposts.

So to me, it sounds like this is actually the direction they're heading. It sounds like this Episode 2 will revolve around these major events and developing storyline.

I'm far more excited about the types of things discussed in this news article than I ever was over outposts.

Re: [DEV] Introduction to Episode 2

Posted: Wed Aug 03, 2005 8:41 pm
by thebax
Dis sounds great! Finally, de mos' important folks (diggers an' crafters) gonna git sum luv, hehe :D

Re: [DEV] Introduction to Episode 2

Posted: Wed Aug 03, 2005 9:05 pm
by vinnyq
you already git my luv, bax.

No, not that kind of luv, you dirty nekked man!

Seriously though, any changes are welcome, anything!

Re: [DEV] Introduction to Episode 2

Posted: Wed Aug 03, 2005 9:38 pm
by morzyr
"No; Episode 2 is a regular content update, part of the game storyline"

Lol regular....