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Re: A suggestion to liven the game - or not?

Posted: Tue Jul 19, 2005 8:39 pm
by akicks
trenker wrote:(ie 6 jewel crafters mastering one item each).

But oh, the grind!
I feel sorry for the guy who got earings :)

Re: A suggestion to liven the game - or not?

Posted: Tue Jul 19, 2005 8:50 pm
by micrix
trenker wrote:Yeah with clever organisation, like 1 crafter per eack skill branch, levelling for the group would be quick. (ie 6 jewel crafters mastering one item each).

But oh, the grind!
There is no grind on starter island. It just goes ding - ding - ding - ding :D

I have a char on Tryker island. Would be a pleasure to meet on a weekend.

Re: A suggestion to liven the game - or not?

Posted: Tue Jul 19, 2005 9:52 pm
by asaseth
the ranged thing sounds interesting.

have to know when, befor I commit. After all, this is my roommate's computer, not to mention I do work graveyard. After that, sound's cool.


Noh
Zorai
Infinity