What's the trick to prospecting specific mat types?

Come in, pull up a chair, let's discuss all things Ryzom-related.
usagiyo
Posts: 27
Joined: Fri Sep 24, 2004 12:06 am

Re: What's the trick to prospecting specific mat types?

Post by usagiyo »

korin77 wrote:The excellent, choice, fine etc stanzas definately won't work in tracking because it finds mats from that quality down to basic. That will pick everything up. The minor specializations however do work. The one that I have, clothing specialization, picks up ALL clothing related mats. That includes clothes, resin, armor clip, stuffing AND armor shells. In a field of resources theres always one of those in there, thats why its hard to pick them up individualy.

If you are on the mainland away from the resource field and do a track, you will find the field.
Incorrect. Minor cloths is supposed to find fiber. Later on there are separate minors for oils, saps, shells etc ... Minor cloth tracking simply does not work.
mattius
Posts: 42
Joined: Tue Sep 28, 2004 4:32 pm

Re: What's the trick to prospecting specific mat types?

Post by mattius »

see below its a double post
mattius
Posts: 42
Joined: Tue Sep 28, 2004 4:32 pm

Re: What's the trick to prospecting specific mat types?

Post by mattius »

Im having this exact problem atm.

Ive set up 2 actions

1) 50m range, 40 degree, minor cloth mat, choice, 2 resource spots
2) the same apart from the 50m tracking range option off course...

I "CONTINUALLY" find Fine fiber, but NEVER EVER do i find choice, thats been my experience last night my time before the patching probs hit...

So yes the minor cloth works in the sense it finds cloth, but combined with choice, its totally useless.

You go insane trying to find it....
User avatar
aylwyne
Posts: 575
Joined: Fri Sep 24, 2004 10:27 pm

Re: What's the trick to prospecting specific mat types?

Post by aylwyne »

I've had mixed luck with the 50m tracking, especially in the starting island. I think it's because of the great density of resource spots right around the villages. I'm wondering if there's veins of resources that overlap and one essentially masks another. I've had best success when I move away from the village to a point where the resources stop and then use tracking to lead me back towards the village to the resource I'm looking for. I actually have decent success with tracking in the open areas where resources aren't as dense.

As for the "choice" tracking, I think the problem is in what the "prospecting for better materials" really does. This stanza does not simply search for the specified grade of material (i.e. choice), it searches for everything UP TO that level. So choice prospecting searches for everything up to choice. This doesn't change when you combine it with tracking.

Now is this what we all want "prospecting for better materials" to do? No, probably not. Ideally, I'd like to see it revised to only search for that specific grade. Or perhaps they could add some kind of other skill that lets you ignore resources below a certain grade. But right now, all we have is a stanza that lets us search for resources up to the specified grade.
korin77
Posts: 478
Joined: Thu Sep 23, 2004 1:32 am

Re: What's the trick to prospecting specific mat types?

Post by korin77 »

usagiyo wrote:Incorrect. Minor cloths is supposed to find fiber. Later on there are separate minors for oils, saps, shells etc ... Minor cloth tracking simply does not work.
Thats not what it says in the description of the skill. It clearly says that it will find all the materials associated with working with clothing and armor. It doesn't say will find fiber only.

I know it works because the spot it found had plenty of fiber in it. It however had other things bunched up on top of it. Often thats the case with resource fields. There are many different resources next to each other and it takes some effort and skill to get all of them.
larsa
Posts: 111
Joined: Fri Oct 01, 2004 1:10 pm

Re: What's the trick to prospecting specific mat types?

Post by larsa »

korin77 wrote:... I know it works because the spot it found had plenty of fiber in it. It however had other things bunched up on top of it. Often thats the case with resource fields. There are many different resources next to each other and it takes some effort and skill to get all of them.
That's strange cause prospecting with material specialisation does not work for me. (On Tryker island last time I checked.)

There I could stand at a spot where I knew that there was fiber. I would use the basic prospect with an added clothes specialisation brick, nothing else in the action. I would find nothing and the game would tell me "that there are no materials but some are found close by". Infact I've never seen the clothes specialisation prospect telling anything else. However I could remove the clothes specialisation stanza from the prospect action, leaving just the basic prospect, prospect again and find fiber without moving from the same spot.

Thus I stand at one spot:
- basic prospection with clothes specialisation finds nothing,
- I remove the clothes specialisation from the prospecting action,
- basic prospection without clothes specialisation finds clothes.
usagiyo
Posts: 27
Joined: Fri Sep 24, 2004 12:06 am

Re: What's the trick to prospecting specific mat types?

Post by usagiyo »

korin77 wrote:Thats not what it says in the description of the skill. It clearly says that it will find all the materials associated with working with clothing and armor. It doesn't say will find fiber only.

I know it works because the spot it found had plenty of fiber in it. It however had other things bunched up on top of it. Often thats the case with resource fields. There are many different resources next to each other and it takes some effort and skill to get all of them.
Hmm, you re-read the description, and I'll re-read the description too. It says Cloth items. There is only 1 cloth Item that I've ever found and thats Fiber. Oil, sap, padding are not cloth items, they are armor items. ID the mats, only fiber is denoted as cloth. So, when I use ID tracking for minor cloth, I expect to find fiber. Just like if I bought some of the other, minor explosives, minor padding, minor grips ... etc ... I expect to find what I'm searching for.
korin77
Posts: 478
Joined: Thu Sep 23, 2004 1:32 am

Re: What's the trick to prospecting specific mat types?

Post by korin77 »

Ahh go back and reread my posts, I said it worked with tracking. It currently doesn't work with the actual prospecting action itself. Thats why I use a choice + range + source quality + angle + knowledge to find it after I track it there. Read my tips and tricks post in the harvesting guilds section. I describe my method of finding mats.

When I use ID tracking to find cloth items, It does find cloth items. But since the actual prospect with the cloth brick doesn't work, you may find other items on top of it first.

I have mentioned this earlier in an earlier post about 2 days after the game came out.
User avatar
ichigono
Posts: 116
Joined: Tue Oct 05, 2004 2:22 am

Re: What's the trick to prospecting specific mat types?

Post by ichigono »

korin77 wrote:Ahh go back and reread my posts, I said it worked with tracking. It currently doesn't work with the actual prospecting action itself. Thats why I use a choice + range + source quality + angle + knowledge to find it after I track it there. Read my tips and tricks post in the harvesting guilds section. I describe my method of finding mats.

When I use ID tracking to find cloth items, It does find cloth items. But since the actual prospect with the cloth brick doesn't work, you may find other items on top of it first.

I have mentioned this earlier in an earlier post about 2 days after the game came out.
Has this been submitted as a bug? If not, I believe wholeheartedly that it should be. If I prospect for a specific material using that material focus stanza, then by gosh, I should FIND that material and be able to extract it, dagnabbit ;p
User avatar
fellgrim
Posts: 80
Joined: Fri Sep 24, 2004 1:52 am

Re: What's the trick to prospecting specific mat types?

Post by fellgrim »

I submittted this as a bug yesterday, at least regarding deposit tracking used in concert with Minor Mage Focus and Excellent materials (in Fallen Gardens).

I was getting led to the same location in Fallen Gardens using either Minor Mage Focus/Excellent materials 50m deposit tracking or just plain Excellent mats 50m deposit tracking. I tried the tracking from several different locations around the compass 30m from the site to verify that I was getting led to the same 3mx3m area. I prospected thoroughly in the area for over an hour (using 5m prospecting, 40 deg spread), finding only basic ambers and other mats of various qualities, but nothing of excellent quality. I double and triple-checked my actions to verify that I was set up properly to detect Excellent mats, then wrote it all up as a bug ticket.

A GM contacted me, then we went to the site and I went over my methodology at length. He agreed with me that it was likely a bug, and recorded the site location as a part of the bug ticket.

If this is not a bug and the deposit tracking is working as intended (finding random deposits of random qualities), Nevrax should remove the ability to add any qualification bricks like Excellent materials or specific materials focus to deposit tracking, as its extremely misleading to the average prospector as to function.
Post Reply

Return to “General”