I have a few opinions about this subject? Hehe, is that fair? (I guess Im just a multi-personality individual)
dictionary.com wrote:guild:
1. An association of persons of the same trade or pursuits, formed to protect mutual interests and maintain standards.
2. A similar association, as of merchants or artisans, in medieval times.
The American Heritage® Dictionary of the English Language, Fourth Edition
Copyright © 2000 by Houghton Mifflin Company.
Published by Houghton Mifflin Company. All rights reserved.
First, I think a guild is a family and a team. We help each other, stick up for each other, team/hunt together
etc, etc. If a guild mate was treated badly by another player, I would stand by my guild mate, and assist in any way possible.
So in that regard, I believe that it would be wise to leave the alliances at the Guild level. This is to unify the guild even more, and help create real factions in a society, rather than meandering chaos.
Now, I dont think that a Guild is a Monarchy or Dictatorship. I will respect my guild leader, and always do what they ask (within reason) without complaint as it relates to the Guild and such. But if my Leader tells me how to play, and how to think
well, thats over the line.
The guild leader will act as a Leader in battle. A commander to follow, and give directions. A Guild Leader is a spokesperson for the guild, but the guild leader is not a King or Queen. The guild should make decisions based on the common opinions of the guild, the common ideals shared I the guild. They talk about it, vote even on what is to happen, and the Guild Leader stamps it, and seals the decision. Then leads according to the consensus of the guild.
On the other hand, the Player alliance sounds good because I can choose to ally myself with people outside of my guild that I have built a relationship with. Although this will probably be very complicated and hard to keep track of who is with who
there is some appeal to it. I dont have to do what my guild does
I can do what I want. (but why am I in a guild then? Is it just for free equipment??)
Now, if my guild leader doesnt like your guild leader and they get into a PvP battle in PR
that doesnt sound like a reason to involve the entire guild
yet. Yes I will back up my Leader, and assist if needed. But hopefully the problem can be resolved between the two or few players involved. If the problem does continues and gets more complex, involving more members of the guild, then the Guild should meet and discuss the matter, and come to a consensus
. And then take action, following the Leader, as long as that leader follows the game-plan determined by the guild. The guild leader alone does not say what will happen, and thats the end of it. Like it says, a guild is an association of persons to protect MUTUAL INTERESTS
the leader doesnt just proclaim what these interest are without complying with the mutual interest of the guild members.
So, to sum it all up
. I think that these alliances should be between guilds, and not players. But this does not mean that its up to the Guild Leaders to decide who, where, and when. The entire guild, and every guild member should be involved. If you find yourself in a guild that is for the majority completely different from your interests, or the Guild Leader insists you act, think, eat, smell, and play how they want you to
maybe you should look for a new guild. One that will respect your opinion, and you will respect in return.
Did I go way off track or what? (Im sure only a handful of the people reading this
read the entire thing due to its lengthy
boring nature. Hehe, oh well.)