Re: Resists
Posted: Fri Jun 10, 2005 2:19 pm
another illogical formula developed exclusively by nevrax
does anyone else wish the weapon damage was a bit more complicated that a simple linear increase?
about resists, has anyone figured out how resistance vs. ele level determines hit percentage?
does anyone else wish the weapon damage was a bit more complicated that a simple linear increase?
about resists, has anyone figured out how resistance vs. ele level determines hit percentage?