They used to just wait there for you or someone else to get them again they never reactivated once bugged they stayed it.helbreat wrote:not so harmless if you take your pet jug near a crowd of low lvls and log out thonewbie soup anyone?
Spawn problems
Re: Spawn problems
Re: Spawn problems
The beauty of being able to grind named mobs was the fact that many high level players could get together and still get good XP. It is probably faster to solo somehting smaller for less XP per kill, but more XP per hour; but the team interaction simply isn't there.
I don't mind if the mobs wander, or if they spawn in wide area. I really don't feel bad haivn to track them down. But the current respawn times of the named mobs make hunting them in a high level group unrealistic.
I sincerly request that the level 260 creatures be restored to thier pre-patch spawn times. The game was more interesting when we coud use our high level skills in a large group and still get a resonable XP benifit.
Thank you.
I don't mind if the mobs wander, or if they spawn in wide area. I really don't feel bad haivn to track them down. But the current respawn times of the named mobs make hunting them in a high level group unrealistic.
I sincerly request that the level 260 creatures be restored to thier pre-patch spawn times. The game was more interesting when we coud use our high level skills in a large group and still get a resonable XP benifit.
Thank you.