Page 2 of 4

Re: Question to community about mats storage...

Posted: Sun May 08, 2005 9:51 pm
by blaah
hans1976 wrote:Hmmm, I dont like this one. What if I place an item at the stores and decide to lower the price later in the week? That will cost me more then I will make a profit, while still normal practise in a free market economy.
then add "lower the price" button with min price as merchant "fee", but remember highest price and use it to get merchant "fee" if you want to pull it out. maybe also increase price button, but then merchant fee will get higher aswell.

Re: Question to community about mats storage...

Posted: Sun May 08, 2005 10:36 pm
by bobturke
neofreak wrote:I have been recently schooled through ingame e-mail by one player about storing mats on the merchant in full stacks and marked up 3000-5000%.
Reason for me doing so is that when I buy out looted mats from merchant I only have packers at 2 towns and is much easier to keep them at the merchant for period of time till I need them. Mats I keep ate full stacks and marked with high price so people do not make mistake and buy them off.
As I can see lot's of people post even few pieces of mats on merchants at sky high prices and remember from the past that the developers are not going to address slots issue with GH when the space went up to 10,000 and even a post from developers(or GM not sure if remember correctly) that storing mats on merchant is not an abuse I would like to get this clarified.

I am not storing for possibility of a sale again, and not even sold a single stack of looted mats I had on the merchant.

What is the latest opinion on this, since I do not read these boards much, and never was notified by guide or GM about abusing game rules or CoC.
Oberon
Annoying, but not worth getting excited about. IMHO

Re: Question to community about mats storage...

Posted: Mon May 09, 2005 3:21 am
by neofreak
Thank you for some feedback on the issue.

So far only one person I see calls it exploit(word suggests official opinion on the matter).

As I am done with leveling heavilly my armor craft I am not going to keep mats on the merchants much longer...still I am sure this is not going to stop others from doing so.
Issue I have is being harrased by another players through in game e-mail about this. I can understand GM or a Guide taking notice and contacting me about something I did, that is against CoC or game rules.

Thanks again.

Re: Question to community about mats storage...

Posted: Mon May 09, 2005 3:29 am
by roninpvp
neofreak wrote:Thank you for some feedback on the issue.

So far only one person I see calls it exploit(word suggests official opinion on the matter).

As I am done with leveling heavilly my armor craft I am not going to keep mats on the merchants much longer...still I am sure this is not going to stop others from doing so.
Issue I have is being harrased by another players through in game e-mail about this. I can understand GM or a Guide taking notice and contacting me about something I did, that is against CoC or game rules.

Thanks again.

If you feel the language of the email was harressment against the COC you have the proof to submit to a GM.

Re: Question to community about mats storage...

Posted: Mon May 09, 2005 5:21 am
by vguerin
grandma wrote:1/2 of the markup as interest i say :0)

mark it up 100%, pay 50% as interest to pull it off the vendor.

mark it up 5000%....pay 2500% interest to pull it off the vendor.

merchant wants his money for the services he provided you to display your item on sale! and he is GOING to get his cut. :0P
Wow... my guildies will mark this one down... I agree with Gfunk practically...

Maybe not in the exact scale but yes... it is abused by the minority and should have a penalty if stored over "24 hours" or something less than 10 days... You can go to every nation and find stacks stored... Not wrong or right from what we all see. I have done it only to keep hunting admittedly (less times than I can count on 3 fingers) but always got the mats as soon as I hit town. This is a pretty good idea... don't tell anyone I agreed with you tho...

___________________
DoubleTap
Disciple of Jena
Matis Dual Wield Champion - Windemeer
Click here to join Melinoe
Ultimate Harvesting Guide
Melinoe - Atys Harvesters
http://ryzom.twazz.net/
WWJD - What Would Jena Do ?

Re: Question to community about mats storage...

Posted: Mon May 09, 2005 5:56 am
by micrix
There is also another side ;) Not long ago i was hunting in Zorai when a team member suddenly said: Damn, they buy out my exe mats ! Poor man lost hist mats which where supposed to be used in his personal crafting :D

Since i use filters always its not a big thing to me and i think DEV announced more space in a future patch. But ppls should only use it when there is no other way. Me personally never needed this feature...

Re: Question to community about mats storage...

Posted: Mon May 09, 2005 7:30 am
by mboeing
micrix wrote: Since i use filters always its not a big thing to me and i think DEV announced more space in a future patch. But ppls should only use it when there is no other way. Me personally never needed this feature...
I agree here. I am not too bothered by ppl doing it and I never had the need to do it either.

If people think they need to store mats for ever possible situation, let them. I don't want to be the person that stores sup mats on a merchant, forgets about it and 7 days later its gone =)

In the end you have no real advantage to people not storing mats because the time invested is in gathering the mats not in keeping them.

Re: Question to community about mats storage...

Posted: Mon May 09, 2005 10:52 am
by b00ster1
1/2 of the markup as interest i say :0)
mark it up 100%, pay 50% as interest to pull it off the vendor.
mark it up 5000%....pay 2500% interest to pull it off the vendor.
If add "Lower price/Higher price" buttons - i agree with GFunk's "solution" (without "L/H price" buttons - also is advantage for players, cuz seller will think better before setting price).

Storing mats at merch:
IC: Just annoying.
OCC: Extreme negative.

Using hawkers to "transfer" - exploit (IMHO)

I too always have problem with storage, but managed not to use for own needs, "things" not supposed to use in this way, even if game mechanics allow. (Eg. When GHall was "gone" after crash, i "sat" almost 2 days with full bag/meks, but dont used merchs for storage.
I think, if system allow us to use it in this way, this dont mean we can use it ...
Preventions/restrictions - help, BUT, while player want to take advantage, any prevention can help. I mean there important is moral priorities and maturity (mature community?) and etc.
i think DEV announced more space in a future patch
This should help
In the end you have no real advantage to people not storing mats
But ppl storing mats, sometimes have dissadvantage... :) (Ppl often notice names under overpriced/stored items)

Sorry for poor english.

Re: Question to community about mats storage...

Posted: Mon May 09, 2005 11:18 am
by blaah
b00ster1 wrote:Using hawkers to "transfer" - exploit (IMHO)
imho hawkers should be there just for that - to teleport/store mats/items.. for a fee.
they just made mistake for connecting them to regional merchant db.

i dig q100+ choice/excellent mats and sell them to hawker at 100%/150% markup, at the and of day/week i use remaining mats for grinding craft.
easy, no time is wasted on teleport.

Re: Question to community about mats storage...

Posted: Mon May 09, 2005 11:55 am
by b00ster1
blaah: imho hawkers should be there just for that - to teleport/store mats/items.. for a fee.
grimjim: * Packers were prevented from being anywhere storage to prevent just this sort of thing happening. This is an exploit of the shops
/agree
i dig q100+ choice/excellent mats and sell them to hawker at 100%/150% markup, at the and of day/week i use remaining mats for grinding craft.
Fair play
no time is wasted on teleport.
Master in 2 terrains. In one terrain, last 50 lvls, each bag used 'DP express'... but dont used hawker, cuz:
1. I dont want sell mats, cuz dig them for own needs
2. I dont want store mats/use hawkers to transfer maybe due :
there important is moral priorities and maturity
Maybe everyone can has own/different concepts about play/fair play rules (including "unwritten rules")