then add "lower the price" button with min price as merchant "fee", but remember highest price and use it to get merchant "fee" if you want to pull it out. maybe also increase price button, but then merchant fee will get higher aswell.hans1976 wrote:Hmmm, I dont like this one. What if I place an item at the stores and decide to lower the price later in the week? That will cost me more then I will make a profit, while still normal practise in a free market economy.
Question to community about mats storage...
Re: Question to community about mats storage...
Re: Question to community about mats storage...
Annoying, but not worth getting excited about. IMHOneofreak wrote:I have been recently schooled through ingame e-mail by one player about storing mats on the merchant in full stacks and marked up 3000-5000%.
Reason for me doing so is that when I buy out looted mats from merchant I only have packers at 2 towns and is much easier to keep them at the merchant for period of time till I need them. Mats I keep ate full stacks and marked with high price so people do not make mistake and buy them off.
As I can see lot's of people post even few pieces of mats on merchants at sky high prices and remember from the past that the developers are not going to address slots issue with GH when the space went up to 10,000 and even a post from developers(or GM not sure if remember correctly) that storing mats on merchant is not an abuse I would like to get this clarified.
I am not storing for possibility of a sale again, and not even sold a single stack of looted mats I had on the merchant.
What is the latest opinion on this, since I do not read these boards much, and never was notified by guide or GM about abusing game rules or CoC.
Oberon
Turke
Aedan Artisans
Aedan Artisans
Re: Question to community about mats storage...
Thank you for some feedback on the issue.
So far only one person I see calls it exploit(word suggests official opinion on the matter).
As I am done with leveling heavilly my armor craft I am not going to keep mats on the merchants much longer...still I am sure this is not going to stop others from doing so.
Issue I have is being harrased by another players through in game e-mail about this. I can understand GM or a Guide taking notice and contacting me about something I did, that is against CoC or game rules.
Thanks again.
So far only one person I see calls it exploit(word suggests official opinion on the matter).
As I am done with leveling heavilly my armor craft I am not going to keep mats on the merchants much longer...still I am sure this is not going to stop others from doing so.
Issue I have is being harrased by another players through in game e-mail about this. I can understand GM or a Guide taking notice and contacting me about something I did, that is against CoC or game rules.
Thanks again.
Re: Question to community about mats storage...
neofreak wrote:Thank you for some feedback on the issue.
So far only one person I see calls it exploit(word suggests official opinion on the matter).
As I am done with leveling heavilly my armor craft I am not going to keep mats on the merchants much longer...still I am sure this is not going to stop others from doing so.
Issue I have is being harrased by another players through in game e-mail about this. I can understand GM or a Guide taking notice and contacting me about something I did, that is against CoC or game rules.
Thanks again.
If you feel the language of the email was harressment against the COC you have the proof to submit to a GM.
Sinful - Matis
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Master Prime Roots; Master Forest; Master Jungle; Master Lakeland; Master Desert Forager; Master Light Melee Weapon Smith; Melee Weaponsmith Master; Heavy Melee Weaponsmith Master; Jeweler Master, Heavy Armorer Master; 151+ in All 39 Craft Branchs; 151+ all Melee Disapointed in new content and owner every single crafting plan on Atys.
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Re: Question to community about mats storage...
Wow... my guildies will mark this one down... I agree with Gfunk practically...grandma wrote:1/2 of the markup as interest i say :0)
mark it up 100%, pay 50% as interest to pull it off the vendor.
mark it up 5000%....pay 2500% interest to pull it off the vendor.
merchant wants his money for the services he provided you to display your item on sale! and he is GOING to get his cut. :0P
Maybe not in the exact scale but yes... it is abused by the minority and should have a penalty if stored over "24 hours" or something less than 10 days... You can go to every nation and find stacks stored... Not wrong or right from what we all see. I have done it only to keep hunting admittedly (less times than I can count on 3 fingers) but always got the mats as soon as I hit town. This is a pretty good idea... don't tell anyone I agreed with you tho...
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Re: Question to community about mats storage...
There is also another side
Not long ago i was hunting in Zorai when a team member suddenly said: Damn, they buy out my exe mats ! Poor man lost hist mats which where supposed to be used in his personal crafting 
Since i use filters always its not a big thing to me and i think DEV announced more space in a future patch. But ppls should only use it when there is no other way. Me personally never needed this feature...


Since i use filters always its not a big thing to me and i think DEV announced more space in a future patch. But ppls should only use it when there is no other way. Me personally never needed this feature...
Psylo - Tryker and Homin
Shinto Digging Ltd.
---
typing errors are intended and ment for entertainment
Shinto Digging Ltd.
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typing errors are intended and ment for entertainment
Re: Question to community about mats storage...
I agree here. I am not too bothered by ppl doing it and I never had the need to do it either.micrix wrote: Since i use filters always its not a big thing to me and i think DEV announced more space in a future patch. But ppls should only use it when there is no other way. Me personally never needed this feature...
If people think they need to store mats for ever possible situation, let them. I don't want to be the person that stores sup mats on a merchant, forgets about it and 7 days later its gone =)
In the end you have no real advantage to people not storing mats because the time invested is in gathering the mats not in keeping them.
Sky
Tryker Crafter
Q200 Jewels, Q180 armor, Q200 amps crafter and user.
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Tryker Crafter
Q200 Jewels, Q180 armor, Q200 amps crafter and user.
Proud member of [url=evolve.guildportal.com]Evolution[/url]
Re: Question to community about mats storage...
If add "Lower price/Higher price" buttons - i agree with GFunk's "solution" (without "L/H price" buttons - also is advantage for players, cuz seller will think better before setting price).1/2 of the markup as interest i say :0)
mark it up 100%, pay 50% as interest to pull it off the vendor.
mark it up 5000%....pay 2500% interest to pull it off the vendor.
Storing mats at merch:
IC: Just annoying.
OCC: Extreme negative.
Using hawkers to "transfer" - exploit (IMHO)
I too always have problem with storage, but managed not to use for own needs, "things" not supposed to use in this way, even if game mechanics allow. (Eg. When GHall was "gone" after crash, i "sat" almost 2 days with full bag/meks, but dont used merchs for storage.
I think, if system allow us to use it in this way, this dont mean we can use it ...
Preventions/restrictions - help, BUT, while player want to take advantage, any prevention can help. I mean there important is moral priorities and maturity (mature community?) and etc.
This should helpi think DEV announced more space in a future patch
But ppl storing mats, sometimes have dissadvantage... :) (Ppl often notice names under overpriced/stored items)In the end you have no real advantage to people not storing mats
Sorry for poor english.
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Open your eyes, listen to your heart:
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Re: Question to community about mats storage...
imho hawkers should be there just for that - to teleport/store mats/items.. for a fee.b00ster1 wrote:Using hawkers to "transfer" - exploit (IMHO)
they just made mistake for connecting them to regional merchant db.
i dig q100+ choice/excellent mats and sell them to hawker at 100%/150% markup, at the and of day/week i use remaining mats for grinding craft.
easy, no time is wasted on teleport.
Re: Question to community about mats storage...
blaah: imho hawkers should be there just for that - to teleport/store mats/items.. for a fee.
/agreegrimjim: * Packers were prevented from being anywhere storage to prevent just this sort of thing happening. This is an exploit of the shops
Fair playi dig q100+ choice/excellent mats and sell them to hawker at 100%/150% markup, at the and of day/week i use remaining mats for grinding craft.
Master in 2 terrains. In one terrain, last 50 lvls, each bag used 'DP express'... but dont used hawker, cuz:no time is wasted on teleport.
1. I dont want sell mats, cuz dig them for own needs
2. I dont want store mats/use hawkers to transfer maybe due :
Maybe everyone can has own/different concepts about play/fair play rules (including "unwritten rules")there important is moral priorities and maturity
Less power for mages!
Open your eyes, listen to your heart:
Technoevil or magic spirit of nature - here is only one choice.