aylwyne wrote:We (Ballistic Mystix) are currently working on a comprehensive armor gallery. We're starting with Tryker armor and will work our way out from there. We should have Tryker done later today and I'll post a thread with the link to it.
But to get back to the original question of why there isn't a comprehensive gallery, let's consider armor....
4 armor types (light/caster/medium/heavy)
3 grades (basic/medium/high)
8 colors (beige/purple/green/turquoise/blue/red/black/white)
2 sexes (do i have to spell this out?)
4 races (tryker/zorai/fyros/matis)
4*3*2*8*4 = 768 individual pictures
That's 768 pictures for ONE angle on ONE avatar. If you want to do front/back, that's 1536 pictures. If you want to do front/back on each of the 4 races, that's 6144 images.
And, if you're curious, that's 29952 mats.
It's not impossible by any means, but it's certainly a daunting task to make a truly comprehensive set of images, as we at BM have discovered. We are taking a shot at it and should have something to show for it soon.
not exactly. caster is only for pants. while light/medium/heavy change appearance on all parts, if someone is in caster pants, the rest of thier outfit will be repeated from the 3 main weight classes. (usually in light armor) although I don't really know what you can do about that. it's usually nice to see how the caster pants go with the rest of the outfit.
gender and weight-class change the appearance the most, since the models are completely different. 2x3=6, or 2x4=8
grades change appearance more drastically than color, although both still only change the texture rather than the 3D model.
race I'm not sure if it does more than scale them.... *shrug* although the proportions on a lot of them seem different enough that it would be good to see. 4x6=24 or 4x8=32. x3 qualities = 72 or 96.
put that in at least two colors each so that when one of the non-changing colors matches the changing color, you can see WHICH PARTS will always be the same color! (so annoying when you can't tell)
a gloves gallery would be small. you don't need to see anything more than the hand and a bit of the area around it. and I still don't know how many different gloves there are. (yes, gloves, as in gloves. not amps)
although, what I really want is to see all the weapons. ;_;
I'm thinking of doing some ranged weapons. the Zorai ones look really really goofy. too many look like blocky old-fashioned Star Trek guns or something. I forget if it's Klingon or Romulan. Klingon? I'm guessing the Matis ones look pretty decent. Fyros may be alright. am I right that there's one kind of Fyros that the guards carry around that looks like two blocks held together by 4 bars? looks kind of like some abstract hour-glass. Tryker look kind of like Matis except more like fish. not sure how far that look will go.
probably cheaper just to buy one off the merchant to at least see the 3D model. I have a feeling long-range will be the selling point for a ranged weapon, despite them planning on REDOING the skill tree anyways (whenever that will be) not sure if that's the launcher/autolauncher family or what.