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Re: Just got the game.. and problem.
Posted: Fri Apr 15, 2005 2:23 pm
by ozric
vutescu wrote:What I was asking was if is a posibility that someone (player) to do this on purpose to force server reboot -> respawn of mobs.
The devs will have data on what caused the server down/problems. If what you are asking is the case, it will be noted and dealt with, as has happened previously. I doubt this is the case tho.
Re: Just got the game.. and problem.
Posted: Fri Apr 15, 2005 2:24 pm
by sprite
suib0m wrote:From the information given, it appears the servers did not go "down". Rather, there was a communication problem, which was why everything seemed to work up to the "connecting..." screen. This is also why the server was listed as "online" but could not connect.
From what I understand, all three servers suffered a "connectivity issue". This was then fixed and unfortunately Arispotle "died" immediately after it "came back". Or something like that anyways.
Re: Just got the game.. and problem.
Posted: Fri Apr 15, 2005 2:26 pm
by vutescu
ozric wrote:The devs will have data on what caused the server down/problems. If what you are asking is the case, it will be noted and dealt with, as has happened previously. I doubt this is the case tho.
Thank you that is what I asked.
Re: Just got the game.. and problem.
Posted: Fri Apr 15, 2005 2:30 pm
by mboeing
vutescu wrote:Could be someone who find a way to crash the server on purpose just to force respawn the high level bosses? (I might be paranoid, but is a posibility)
We jested about this on guild chat a bit yesterday. I actually was asking for the program (exploit) to do it when I wanted. But nobody would own up =P
I know there have been situations on beta where the server could be made reboot with a high degree of certainty.
There is now the situation on ATS that it reboots if you use TP tickets.
Sure its possible that people found a way to force the server to reboot but I assume that if its something obvious then the devs would notice and fix it (or disable it) asap.
Re: Just got the game.. and problem.
Posted: Fri Apr 15, 2005 3:35 pm
by vutescu
I was asking that because 80% from the recent crashes happened between same hours (2.00-4.00 GMT). And I still remember the crashfest from beta.
Like I said it must be just my paranoia about hackers and exploiters
PS The crash imediatelly after the merge does not count
