Re: Need some info on the "Bleeding" stanza
Posted: Thu Apr 14, 2005 3:42 pm
Bleeding for Slashing, Ignore Armor for Piercieng ,Slow Attack for Blunt.
From this 3 special attacks, only one really, noticeably, works.
Other attacks, simply do not cost their uses, and it is better to combine Inc. Dmg + Acc Attk, than Inc/Acc + Spec. Attk
They work, but the effect is too undistinguished against mobs of your level, and for some types of attacks there is no detailed information - it is necessary to guess only, what damage they does. But by personal experience - worthless the used credit (or more effective to use Acc or Inc instead of Spec. Attk)
IMO, atm, useful only one special attack - Ignore Armor with Piercing weapons - in PvP and against some mobs with a thick skin (for hit full damage, without penalties)
PS. I'm Swordsman, and use(d) only or Inc Dmg or Inc Dmg + Acc Attk.
Before Patch 1, Bleed was pretty useless, after, when mobs dmg increased - ... is necessary to kill quickly, instead of to watching how it bleeds to death (and effect was noticeable only on low lvl mobs)
But devs, i suppose, can any moment triple (literally speaking) bleeding dmg, and then who knows or will be worth... but for sure not now
From this 3 special attacks, only one really, noticeably, works.
Other attacks, simply do not cost their uses, and it is better to combine Inc. Dmg + Acc Attk, than Inc/Acc + Spec. Attk
They work, but the effect is too undistinguished against mobs of your level, and for some types of attacks there is no detailed information - it is necessary to guess only, what damage they does. But by personal experience - worthless the used credit (or more effective to use Acc or Inc instead of Spec. Attk)
IMO, atm, useful only one special attack - Ignore Armor with Piercing weapons - in PvP and against some mobs with a thick skin (for hit full damage, without penalties)
PS. I'm Swordsman, and use(d) only or Inc Dmg or Inc Dmg + Acc Attk.
Before Patch 1, Bleed was pretty useless, after, when mobs dmg increased - ... is necessary to kill quickly, instead of to watching how it bleeds to death (and effect was noticeable only on low lvl mobs)
But devs, i suppose, can any moment triple (literally speaking) bleeding dmg, and then who knows or will be worth... but for sure not now