Re: Atittude Problem - (Ban me if you must)
Posted: Thu Apr 14, 2005 3:07 am
So you're having a winge because no-one posted and said how great your idea was?
Dazman's point is perfectly valid - and your idea (as far as I can tell, not having played GW) was one of a technical change to the game, so dismissing it on technical grounds seems quite okay. The simple fact is that Nevrax have put thousands of hours so far into creating this game, and they have a gameplan for its further development. So random uninformed "wouldn't it be great" posts on this forum are unlikely to sway them from that plan, particularly when they're about the underlying technical workings of the software. So it is with all long-term game projects and their attendant fan forums.
BTW, quite apart all that, "checking out" their competitors' products "for ideas" would be a very good way for Nevrax to get sued, which would doubtless finish of Ryzom once and for all.
Dazman's point is perfectly valid - and your idea (as far as I can tell, not having played GW) was one of a technical change to the game, so dismissing it on technical grounds seems quite okay. The simple fact is that Nevrax have put thousands of hours so far into creating this game, and they have a gameplan for its further development. So random uninformed "wouldn't it be great" posts on this forum are unlikely to sway them from that plan, particularly when they're about the underlying technical workings of the software. So it is with all long-term game projects and their attendant fan forums.
BTW, quite apart all that, "checking out" their competitors' products "for ideas" would be a very good way for Nevrax to get sued, which would doubtless finish of Ryzom once and for all.