Re: Fed up! What's with the Ragus/Gingos?!
Posted: Wed Mar 30, 2005 12:20 pm
Or even better, use taunt to pull it away.
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Seems like such a sound suggestion, don't it? Thing is, that's what I'm doing. I'm staying in an area far from where they start becoming common and "pull" one to that location. It doesn't matter. As I said, no matter *where* I am, as I'm fighting one, another spawns right next to it. I'd almost go so far as to say that if I dragged it close to Yrkannis (at which point it's already taken several hundred HP off me thanks to over-powered attacks) another would still spawn right next to it.splatula wrote:Try pulling one gingo at a time to an area that is safe. Whack it once, and run back a lil' ways, whack it again.
Good luck!
Oroboroed
lupine04 wrote:
2. They seem able to "smell" a target from very long distances - if there's a "safe" distance to be absolutely certain of avoiding them, I haven't found it yet.
bad lucklupine04 wrote:Seems like such a sound suggestion, don't it? Thing is, that's what I'm doing. I'm staying in an area far from where they start becoming common and "pull" one to that location. It doesn't matter. As I said, no matter *where* I am, as I'm fighting one, another spawns right next to it. I'd almost go so far as to say that if I dragged it close to Yrkannis (at which point it's already taken several hundred HP off me thanks to over-powered attacks) another would still spawn right next to it.
there is higher lvl areas, 50,100,150,200,250 (blue/yellow/orange/red/purple)As for fighting easier mobs, the only easier mobs in that area are Caprynis, Yubos and those "mooing" things (forget the name atm). They're all far too weak to even be worth killing. I get like.. 17XP from one of them.. .but 600-something from a Ragus, when I can kill it. There's no in-between..
you want to run as fast as dog does ?1. If you run normal speed, they stay at your heels. If you hit sprint, you pull away from them. As soon as sprint runs out, they're right at your heels again with almost zero catch-up time. Interesting that they can magically speed up like that isn't it?
it should be 25m2. They seem able to "smell" a target from very long distances - if there's a "safe" distance to be absolutely certain of avoiding them, I haven't found it yet.
they will finish off that mob what they are killing.. then they come after you, unless you already have moved far far away from them. all aggro's do it3. If they're preoccupied with another mob when you run past them and there's still a ways to go before their prey is dead.. it don't matter. Many times now, I've seen one come running to catch up to me several moments after I've passed it - while it was busy fighting another mob. I've watched them do this. They leave the carcass of the creature and make a bee-line. So apparently the AI is setup where all you have to do is remotely enter their detection range and, even if they're focused on something else, you're automatically on their "hit list". It's extremely "unrealistic".
thats why there is teleportsAs for going to other lands to fight mobs instead. Ummm... why should I have to trek for nearly an hour (I've done a couple of those racial land trips already), needlessly risking myself just so I can find a set of creatures that
nope, they are fine as they areThe Ragus/Gingos are overpowered for the area they're in. They're poorly placed. Their spawn rate/positioning is out of whack. They need to be addressed.
This has happened to me too. I searched for half an hour without finding one last one in Majestic Garden - finally had to use the "/target scowling" trick to find one which was damn near the southern border!borg9 wrote:This may sound silly, but I have found that if you get a kill gingo and ragus mission, you can walk halfway to the hidden source without seeing one!
So, my character has perpetual bad luck then, where every single time I'm fighting one, another spawns right next to it? I.... highly doubt that.blaah wrote:bad luck
Umm.. Please read what I wrote. I'm @40 Offensive Magic right now. I'm having trouble with mobs that are placed no more than a couple hundred meters from the starting Matis city on the mainland. You're saying I should go to higher level areas to solve the problem? I have no idea what your point is in that statement.there is higher lvl areas, 50,100,150,200,250 (blue/yellow/orange/red/purple)
No. But that's also not what I said. Please read it again before posing rhetorical and sarcastic questions. What I said is that I can hit speed (sprint, whatever) and outrun them.. I see them falling behind on the compass. The *moment* I slow down, they're right on my heels again. Essentially, they "warp" from where they are while I'm sprinting to where I am as soon as it wears off. Sorry, even a *dog* cannot run that fast.you want to run as fast as dog does ?
Again, please read what I wrote - they will stay and finish off the mob *then* come after me. They don't leave what they're attacking. It doesn't matter how far away I am. I have had my compass set to the highest distance, and I could literally see their dot making a bee-line for me from where they were, almost at the outer edge of the compass, when I passed them.they will finish off that mob what they are killing.. then they come after you, unless you already have moved far far away from them. all aggro's do it ... it you get too close, they leave another mob and come after you
Yet again, read what I wrote before you make snide comments that fail to address the point. My point is you should not *have* to travel to other areas to find reasonably challenging mobs to fight for your level. They should have more reasonably challenging mobs considering the level range people are when they hit the mainland (it's recommended @ lvl20 if I remember right). The Ragus/Gingos may well be fine *as* they are - but not for *where* they are.thats why there is teleports
So you feel having to go scouting, or travel for an hour or more to another racial area is a more logical solution than fixing the mobs in the racial area the player has chosen. Let me guess.. you're of the "Nevrax can do no wrong; the player should just deal with it" mentality, right?nope, they are fine as they are
i'm lvl180+ in ele (around 80 in fight) and lvl100 ragus can kill me easy if i'm not careful. i know this and i try to stay away from them. it's also doable in Matis
OK, this is tremendously realistic. If you travel just beyond these dogs that have clearly picked an area with easy pickings (the same thing you are trying to do by the way), You will find it fairly safe to adventure through Magestic Garden and find the animals that you so desire to kill to gain your experience. It IS important to notie the # of stars that an animal shows in the target window. I 4 star dog is lvl 35 I believe. So it is probably not a good idea to get stuck with 3 of them especially when you know they have blind.lupine04 wrote:As I said, no matter *where* I am, as I'm fighting one, another spawns right next to it. I'd almost go so far as to say that if I dragged it close to Yrkannis (at which point it's already taken several hundred HP off me thanks to over-powered attacks) another would still spawn right next to it.
I think this is how Nevrax have designed the spawning of those mobs, at least. It's not based on a spot, or an area, it's based on where ever it's "partner" is. I've noticed they're almost always in duos. Whatever the case, it's obnoxious.
As for in-between, it does exist, all over Majestic Garden. Go beyond the dogs and adventure around a bit. I can name 8 places in MG where the dogs live and roam. Besides that it is pretty darn safe, and you can run around and find what you are looking for that suits your style. Please note that the Season, and time of day affects how the animals act.lupine04 wrote:As for fighting easier mobs, the only easier mobs in that area are Caprynis, Yubos and those "mooing" things (forget the name atm). They're all far too weak to even be worth killing. I get like.. 17XP from one of them.. .but 600-something from a Ragus, when I can kill it. There's no in-between..
Wow, so you mean a dog runs faster than you do? When you are running away it does not have to run full speed to kkep up with you. I bet you can run faster than a Bodoc or Arma though.lupine04 wrote:1. If you run normal speed, they stay at your heels. If you hit sprint, you pull away from them. As soon as sprint runs out, they're right at your heels again with almost zero catch-up time. Interesting that they can magically speed up like that isn't it?