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Re: Q&A is updated *Feedback Here*
Posted: Tue Mar 15, 2005 8:55 pm
by raynes
lyrah68 wrote:
Or how about this one, in one of the higher missions, requiring higher fame of course, a harvester/digger is asked to go to a "ruins" and prospect and dig up "archeological relics" for Kami and "ancient techologies" for Karavan. The event would be finding the proper parts...likely spread over many regions/racial lands...including "the enemy's lands", once all of the needed materials are deposited in a certain spot (kinda like building a bridge in Horizons, only MUCH fewer mats required please) then a new technology or teleporting skill opens up, IE ability to buy tickets for MORE than THAT shrine, provided you have spoken with the representative that stands near that portal to unlock that ticket. You would still have to suicide run to get that chat with that person, BUT dying as soon as you spawned in would not be the end of the world anymore.
That would be awesome.
Re: Q&A is updated *Feedback Here*
Posted: Tue Mar 15, 2005 9:02 pm
by quasar11
madnak wrote:I'd just like to echo what's been said here. Content out of game is nice and all, but it is no substitute. So far we have had almost no story content in-game.
I'm not looking for a big board game where I can fight other players. I'm looking to take part in a story. The rest is, at best, a diversion. 90% of the events haven't touched the story - a kitin invasion doesn't move the plot forward. We haven't met any significant characters other than Mynias. I'm glad about the zorai celebration, but a sage's apprentice? That's all? If things are so chaotic, why aren't Yrkanis and Wyler and Dexton and Mabreka active? Why aren't we hearing royal announcements or calls to war?
Do the leaders, the movers and shakers of Atys, just sit around? Too busy with jena-knows-what to even step out on the balcony and give a little speech? Or maybe our characters are just too insignificant to be worth the time of such big, bad dudes?
It has been, what, nearly 15 game years now... And a total vacuum. Where are the peasant revolts and the harvest ceremonies and the proclamations and the daily living and the tragic accidents and the militant war parties and the natural disasters... Where's the life? What NPCs exist just mill around. They sometimes have inane little dialogs, but those are very rare and pointless. And none of the quests involve the people - there are no people. Some of the small GM-run events have been nice, but not enough on any level.
But okay, so we have no NPCs. That's okay. That can work. The life doesn't have to come from NPCs, it can come from PCs. But we don't have the ability to do any of that. We are not allowed to affect the story in any way - for some time I hoped that there were some kinds of triggers in the game that we could hit to make things move forward... But after taking out the kitin hive in the lands of Umbra (among other things), and having not even a message of victory, I'm getting convinced that isn't true. Can we go strike against the kitin? Or the goo? Or maybe we can get into the politics and leadership, since the game seems absolutely devoid of leaders at present. Or we can run quests or organize the local population - but the only quests are "kill x," and "gather x." Or maybe run a player newspaper and distribute it through the game. Or have a bar scene, drink ale and chat with friends and get into brawls.
None of it is in this game. We can't even sit down in chairs, much less have a real effect on the game world.
Well put...