Page 2 of 2

Re: About patch 53 Notes

Posted: Fri Mar 11, 2005 8:43 am
by rrwfreak
Hold your horses on that thought. Good bug fixes patch cept it seems to have created some problems that weren't there before.

Harvesting picks and crafting tools that were in your inventory are broken, but you can buy a new pick and/or tool to fix this. This is no big deal, but if you are new and don't have a lot of cash, it can be.

Team window is bugged bad. Incorrectly displays hp, stam and sap of members. Bars over characters were supposed to be fixed, but still appears bugged to me. Not just for me either, I was in 4 different teams since patch tonight, and we have to disband and rejoin to fix it. Then for some reason the bug will show up all over again at a random time, and whole team has to disband and go through the process again until it happens again. This is very bad if you are trying to keep your team mates healed as it might show everyone has full health, stam and/or sap, but this is not the case as someone shouts "SAP!!!!!!!!!" and another "HP!!!!!!!!!!!!!!". Your team is then quickly decimated by the kincher or the tyrancha or the cuttler. Ah, dp, it is fun.

I noticed in Tryker land that mobs would not repop after you killed a group of them which is nice if you were trekking around, but me and one other cleared a whole area of mobs and it was vacant of cloppers, kipees and goaris. No pop for half an hour, hour....so we left. I went back to check before I logged, still no pop. A tryker bud of mind says this has happened before on the last couple of patches.

Still overall like the bug fixes. Now we just need a patch to fix the bugs this patch caused. :)

Re: About patch 53 Notes

Posted: Fri Mar 11, 2005 1:44 pm
by oldmess
rrwfreak wrote:Team window is bugged bad.

I noticed ... that mobs would not repop after you killed a group of them ...
I saw the exact same behavior last night. The bar on our only tank in the team window was totally bugged. It caused me to ignore him a couple times to heal another caster and he died. Not cool. After about an hour, the whole window became bugged and it caused a party wipe because no one knew who needed what until it was too late. Even with everyone down, the team window showed everything was hunky-dory.

Also, getting mobs to respawn was a complete nightmare. Maybe this is intentional to force us to abandon the pull/kill/pull/kill repetition and actually force us to hunt? I dunno. If it is, they should have at least hinted at it in the notes. This occurred both in Grove of Confusion and Fleeting Garden.