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Re: Post Chapter 2 Wishlist

Posted: Wed Jan 19, 2005 6:18 pm
by genzod23
We need coordinate systems displayed so we can tell ppl where we are when we die. So hard to get a rez if someone has to try to blindly find you.




Ability to repair items.



The ability with certain skill or stanza to tweek items, while making them. For example the ability to give a sword extra dmg or speed at the expense of something else. So that way even if you can't find the right mat you can still try to lean an item a certain way

Re: Post Chapter 2 Wishlist

Posted: Wed Jan 19, 2005 8:27 pm
by lariva
- For Christ sake, stack the teleporter tickets and / or group by region
OR
- Ability to teleport to a known location with automatic deduction of dapers from the bank account (select the teleport on a map and bam) - this will remove necessity for point

- Ability to teleport into guild house
- Access to pakies from within the guild house - how much do i need to run between stables and guild house to move all the stuff back and forth
- Stack jewelry, Armors and Weapons
- Filters for your side on a trade menu
- Sell All button on a trade menu, sells all visible items
- Triggers for Online / Offline event (pop up a message when specified person logs in / out
- Script based macros (basic If/Then/Delay support)
- Someone should look into fixing the targeting, it is extremely hard to target without spacebar as well as nearly impossible to target something specific if there are other targets around (i.e. prospect for 8 sources and try to target an individual standing in between :)

cerest wrote:OK guys here is the new wishlist for things you'd like to see in the game post Chapter 2. Please try to be clear and concise, short and sweet. As always please try not to repeat things that are said. I will try my best to keep the list fairly up to date. Keep in mind that the devs do look at this list, so if you have a great idea tell us about it!


One more thing, DON'T POST ANY BUGS. Thank you. :)

Re: Post Chapter 2 Wishlist

Posted: Wed Jan 19, 2005 8:58 pm
by jivalax
Many good suggestions which I like. I have one simple request:

Increase slots in guild hall to match the increasd bulk.

Re: Post Chapter 2 Wishlist

Posted: Thu Jan 20, 2005 1:45 am
by aldrikoy
1. The ability to plant a landmark flag on the map EXACTLY where my avatar is standing.
2. Packers and mounts that will fight back when attacked, and/or run for the nearest body of water, guards, stable, or other safe place. Perhaps a way to designate where they will preferentially run to.
3. The ability to fight from mounts, at least with 1h weapons. Or perhaps with specialized cavalry weapons. Perhaps a skill tree or stanza bricks to allow fighting and casting from mekback.
4. New weapon types. It would be most interesting to see such things as slings, the gladiators net and trident, the cestus (a type of spiked gauntlet) and thrown weapons.
5. The ability to take packers and mounts with you when you use a teleport ticket to travel. ( I don't have a mount yet, so forgive my ignorance if this is possible. From what I have read I gather it isn't.)
6. Lighter, less bulky ammunition, so ranged fighting has a fighting chance to become viable.
7. Carts and/or Wagons, to increase what packers can haul.
8. Taming of wild meks for mounts and packers at least. Preferably taming other beasts for pets as well.
9. The ability to either buy a skill respec from time to time, or the ability to trade in stanzas for skill points, even at a discount.
10. Dare I ask? Chariots! (Certainly a tradition in historical desert civilizations, anyway. Yes, I am Fyros.) Wouldn't a 2 or 3 homin chariot be a novel way to team?

Re: Post Chapter 2 Wishlist

Posted: Thu Jan 20, 2005 2:15 am
by xcomvic
Outposts would be nice...

Re: Post Chapter 2 Wishlist

Posted: Thu Jan 20, 2005 4:28 am
by alexrowe
To add new special effect in magic especially in healing (Phoenix Bird) and better balance in Harveting.

Re: Post Chapter 2 Wishlist

Posted: Thu Jan 20, 2005 1:29 pm
by haddo
Sort tickets automatically - Land then name or even just sort by the name of the ticket. At least then you can learn where tickets will be instead of them bouncing all over your inventory.

Ability to color code system info from default colors OR give sales from vendors a unique color. Right now it is hard to notice sales since it is the same color as other system messages and very hard to notice when I am selling 50 things to a vendor and get some sales in the middle of that.

Haddo - Pegasus Foundation

Re: Post Chapter 2 Wishlist

Posted: Thu Jan 20, 2005 5:00 pm
by rahn6t
How about a "looking for group" system to make it easier for some of us to find group. We should be able to post our current region, name, and levels we want to work on to a global list that is easily viewable so we can find each other.

Re: Post Chapter 2 Wishlist

Posted: Thu Jan 20, 2005 5:35 pm
by danadita
Clothes! Patterns for clothing that can be dyed all kinds of colors or a slot for trim that reflects the mat put there - like yubo fur or yelk hide; boots of izam leather that look like leather - Cloaks, buffalo (bodoc) robes, gowns, boxing trunks and sports bras (please, no more Matis in their underwear!), a trader skill tree maybe to sell all these items... Taming skill tree to tame and care for animals and grow/forage for their food... A farmer skill tree? Caring for the land and reaping it's produce...

...the jewelry to show... I would love to see Rakujitsu wearing a diadem *wink*

Re: Post Chapter 2 Wishlist

Posted: Thu Jan 20, 2005 6:21 pm
by dhuberma
From out in left field:

Optimize game/server code to lessen load times, both for when you've selected a character and are waiting to enter the game world and for zoning while in-game.

I figure this is an acceptable request given all the comments above from veteran players, if only because the people who work on optimization are probably different than those who work on developing new game features.

Best regards,
Irving