First off, before you start reading, After playing ryzom for my 2 weeks trial ive signed up, suspended my 2 eve online accounts, my DAoC account and my Everquest account and now only play Ryzom, rather too much my wife would say hehe
So expect the following to be either praise or constructive criticism
My first impressions of Ryzom were mixed, when you download the trial you get no manual, so the learning curve is quite steep, with most of your information coming from the limited help system, bugging some poor mug who was foolish enough to answer your first question posted into region ( hehe ), and the occasional resort to asking a guide or gm (who were pleasantly and surpisingly helpful)
Well heres a few notes on my views of the different aspects of the game i have experienced, hopefully in the order i experienced them, with a couple of my own opinions for improvement.
Harvesting - more interesting, more complex than simple dig it up and use it - similar in a few ways to how SWG handled it, with materials having different qualities.
I was a bit disapointed that the resource was always a pile of green blobs and wondered if it wouldnt be nice to have different colours or appearances based on the material found, even some different effects for explosions - or even totally different hazard reactions.
One thing that would be nice to see is an occasional Super Success - so when you find a material and harvest the first batch it suddenly explodes and covers a BIG area arround you with loads of visible nodes of resources.
Combat - fast - i like that, but there are a few things that bug, for example gingos loose their xp value quite quickly yet are still able to be a real pain when they gang up on you. If there was a bigger xp reward for handling a multiple opponent combat this might be more balanced - i love taking on five gingos in mad rush - much more fun that just one bigger opponent, but the reward doesnt seem so good.
General interface - Generally easy to use - escpecially love the multiple desktop - some wierd and distracting effects can happen, occasionally whilst in combat i spin round to tackle that aggro that just plowed into the back of me to find my view of the screen completely obscured by the top of a tree that was 20 yards away.
Also it would be very nice if i could pan out my view just that little bit further.
Crafting
Again similar in some ways to SWG, and a good system, but its unclear at the begining what you are suposed to use for what part, I soon figured this out and found it to be one of the more interesting parts of the game.
Skills and stanzas
The way the whole stanza and skill progression - the bricks effect - works well, but a lot of the skill descriptions are too ambiguous, so when your looking ata a skill you sometimes dont really know whether it would be useful or not. Eventually through trial and error i got used to what was useful at early levels - because although you have no limit on what you can learn, you can still make your progress more difficult for yourself by buying the less useful stanzas early on.
Noob to Mainland gap
I stuggled with this, the game tells you you are ready and level 20, you're not by far, after four atempts ive succeeded to get along ok after waiting til i was level 25 in everything and level 35+ in at least one combat orientated area, I think the noob area needs a little bit of an NPC info rewrite - not loads, but just enough to give new players a fighting chance.
Community/social
The community and social atmosphere outstrips anything i have played so far in any game, but the chat channels i find are a setback to this
you cant just create a channel and invite some friends to it - other than the team channel, theres no little indicator to say that a new message has appeared in a channel so sometimes i miss things people have said because i was too busy to be constantly swicthing channels.
Some global channels would be nice - i mean other than region, maybe a trade channel or two, or an OOC channel.
It would be nice to be able to alter the size of the text so i could fit more in without taking up screen space aswell.
Overall the whole community atmosphere is far nicer in ryzom than in any other game ive played, ive been to a few events recently - a wedding and a fashion show, im yet to experience the big combat ones, (i missed the nexus event recently)
There im done - all in all im enjoyiong ryzom and looking forward to watching the game grow.
Im also anticipating the new patch (thats going on whilst i type this)
I think it is very inconsiderate of you not to do the patch whilst i was asleep last night ( joking )
Wondering if you could hurry up please i want to play before my wife comes home and gets me to do more decorating
Yet another view of the game from a new player after the trial period
Re: Yet another view of the game from a new player after the trial period
This is a very encouraging post for me at least
I played a couple of days in late open beta and liked the game. I signed up for the 14 day trial last night as I have quit EQ2.
When I first installed and died 5 or 6 times I was tempted to quit and uninstal. Graphics and sound seemed patchy, I couldn't kill anything, and I didn't understand the game. Seems I forgot a lot from the beta or it got harder since retail.
Anyway, I continued, did a few tasks, and by the time I logged out I had gained some skill and killed some yobos without dieing
After reading the manual and some posts from very helpful people in my newbie post, I find myself really excited about logging in tonight.
I think this game will be refreshing and just what I am looking for!
Maybe I will some time cross your path in game, at any rate I hope I decide to sign up after my 14 days trial too
Peace
I played a couple of days in late open beta and liked the game. I signed up for the 14 day trial last night as I have quit EQ2.
When I first installed and died 5 or 6 times I was tempted to quit and uninstal. Graphics and sound seemed patchy, I couldn't kill anything, and I didn't understand the game. Seems I forgot a lot from the beta or it got harder since retail.
Anyway, I continued, did a few tasks, and by the time I logged out I had gained some skill and killed some yobos without dieing
After reading the manual and some posts from very helpful people in my newbie post, I find myself really excited about logging in tonight.
I think this game will be refreshing and just what I am looking for!
Maybe I will some time cross your path in game, at any rate I hope I decide to sign up after my 14 days trial too
Peace
Re: Yet another view of the game from a new player after the trial period
Hi jonhop
Good to see im not the only one with the patience to get past the inital frustration - and it IS worth it when you learn enough to get into the game.
Im actually back on the matis noob island honing my - hopefully- final character and have spend AGES talking to people, some who have been struggling - and offering help from my limited knowledge - even ifs its only explaining harvesting and crafting or standing around whilst they level a few times (healing when they are killed) to give them a head start - odd since ive never yet achieved level 50 myself in anything hehe.
There are some quite frustrating walls that you can bump into in the game, and it has put some people off - if addressed by nevrax i think they would find their trial player to subscription player ratio change a lot.
One of the things I was most pleasantly surprized by was when i sent a suggestion for some things for them to consider - i got a tell from one of the guides very quickly saying they liked my suggestions and were going to write up and submit one of my event suggestions - not sure if this was just a pat on the head to encourage me - time will tell if my event idea happens someday - if it does i do hope ill be able to be there
Good to see im not the only one with the patience to get past the inital frustration - and it IS worth it when you learn enough to get into the game.
Im actually back on the matis noob island honing my - hopefully- final character and have spend AGES talking to people, some who have been struggling - and offering help from my limited knowledge - even ifs its only explaining harvesting and crafting or standing around whilst they level a few times (healing when they are killed) to give them a head start - odd since ive never yet achieved level 50 myself in anything hehe.
There are some quite frustrating walls that you can bump into in the game, and it has put some people off - if addressed by nevrax i think they would find their trial player to subscription player ratio change a lot.
One of the things I was most pleasantly surprized by was when i sent a suggestion for some things for them to consider - i got a tell from one of the guides very quickly saying they liked my suggestions and were going to write up and submit one of my event suggestions - not sure if this was just a pat on the head to encourage me - time will tell if my event idea happens someday - if it does i do hope ill be able to be there
Re: Yet another view of the game from a new player after the trial period
Result
Nice one glynnj and jonhop, hope to see you in game sometime soon
If you are still on newb island guys, remember to say hello in the region chat, and ask questions if you have any problems. If you're feeling generous, you could also offer a helping hand to people... "any new players needing help or a group?" There could be people just around the corner who are in the same situation with getting used to the game...
Great to hear positive reports from new players
Nice one glynnj and jonhop, hope to see you in game sometime soon
If you are still on newb island guys, remember to say hello in the region chat, and ask questions if you have any problems. If you're feeling generous, you could also offer a helping hand to people... "any new players needing help or a group?" There could be people just around the corner who are in the same situation with getting used to the game...
Great to hear positive reports from new players
Dazman - Zoraï Defensive Mage / Forager
Kalzakath - Fyros Melee / New Refugee
Arispotle Shard - European English Community
Kalzakath - Fyros Melee / New Refugee
Arispotle Shard - European English Community
Re: Yet another view of the game from a new player after the trial period
Heya
Nice one on the event, lets hope they do implement it that sure would be something
The main stumbling block for me with any new game is choosing what kind of character I want to be, with this it seems that choice is going to be easy as I can be anything and everything in the game
I think I will take an active interest in the harvesting and crafting as it seems important to the game
I'm thinking about rerolling my Fyros to make a Zorai, as I think a change of scenery from the desert is needed, but i'm in no hurry to get anywhere in the game now, i'm just gonna enjoy each challenge as it comes along
Nice one on the event, lets hope they do implement it that sure would be something
The main stumbling block for me with any new game is choosing what kind of character I want to be, with this it seems that choice is going to be easy as I can be anything and everything in the game
I think I will take an active interest in the harvesting and crafting as it seems important to the game
I'm thinking about rerolling my Fyros to make a Zorai, as I think a change of scenery from the desert is needed, but i'm in no hurry to get anywhere in the game now, i'm just gonna enjoy each challenge as it comes along
Re: Yet another view of the game from a new player after the trial period
Ive actually made a point of creating a character in each of the lands so i can get a feel for all the different races and their homeland/society
I would suggest any new player do this - for the same reason i did really
But then I still went back to my original choice - the matis
I would suggest any new player do this - for the same reason i did really
But then I still went back to my original choice - the matis
Re: Yet another view of the game from a new player after the trial period
Probably very good advice. I think I tried a few in beta, but can't help to refresh my memory. The Matis sound like baddies in this though I find it hard playing for the wrong side hehe Never know thoughglynnj wrote:Ive actually made a point of creating a character in each of the lands so i can get a feel for all the different races and their homeland/society
I would suggest any new player do this - for the same reason i did really
But then I still went back to my original choice - the matis
At least a happy hippie thread is top of the board for a min though eh hehe
Re: Yet another view of the game from a new player after the trial period
For all future newbies with no manual....glynnj wrote:My first impressions of Ryzom were mixed, when you download the trial you get no manual, so the learning curve is quite steep, with most of your information coming from the limited help system, bugging some poor mug who was foolish enough to answer your first question posted into region ( hehe ), and the occasional resort to asking a guide or gm (who were pleasantly and surpisingly helpful)
http://www.ryzom.com/?page=support_manual
Re: Yet another view of the game from a new player after the trial period
Yes, their ancestors were the baddies, but who says you can't play a 'good' matis?jonhop wrote:Probably very good advice. I think I tried a few in beta, but can't help to refresh my memory. The Matis sound like baddies in this though I find it hard playing for the wrong side hehe Never know though
At least a happy hippie thread is top of the board for a min though eh hehe
Just because you don't like kamis doesn't mean that you can't be good...
Absinthia, Rulers of Atys
Amp crafter and stuff... and stuff
We are but packets in the internet of life - UserFriendly
Amp crafter and stuff... and stuff
We are but packets in the internet of life - UserFriendly
Re: Yet another view of the game from a new player after the trial period
Good point! It'll probably take me a good few days to decide anyway knowing me lolsupernov wrote:Yes, their ancestors were the baddies, but who says you can't play a 'good' matis?
Just because you don't like kamis doesn't mean that you can't be good...