tetra wrote:Mostly by ignoring petty grudges and having the folks with the brains and support of a large enough glob of power in the raid decide among themselves. Yes this means that you might not get to pick raynes. Yes this means that you might have to discuss among your group/guild who to support. Yes this means that even if you do support them, you might wind up following someone you didn't want to support. Lyrah explained it pretty well... when you have more experience in doing raids in MMO's raynes, you too will understand how the political bickering process works before mmo's
There is another thing needed... the ability to see who was the first person to attack a mob. During the matis>tryker>zorai crossing yesterday, there was a special group of dimwits that hung out in the back of the trail of folks, and consistantly attacked nonaggro herbavores. Not accidentally... no.. half the time we weren't even in a fight... just *poof* a healer is complaining that a yelk is attacking them cause they healed some folks... *poof* a bunch of folks are being killed by gnoofs... the entire trip. It was so bad that at one point folks were just asking the idiots who wouldn't fess up to simply not attack anything any longer and just follow the pack without fighting even when there is a fight. The ability to say go die is important neofuzz, there is a difference between accidental and intentional stupidity.
And you are at least partly wrong as well... one becomes an experienced raider, by going on raids, doing what they are told, and not making stupid moves that get the party wiped. Most folks have this thing called a brain that is able to tell them things like "hmm... those are aggro.... and lots of them... maybe I shouldn't run otu there into them" or "hmm we are getting attacked from behind... maybe I should say something" or "one person ran off after being told to by the folks in charge, but the rest of the group is standing here waiting... maybe I should stand here to or ask someone"... or even better.... Joe and steve are the same type of class as me... he heals things/breaks things/takes damage/melts things, maybe I should do what joe and steve do and stick with the group if one of them does something really effing wierd like running off to pull alone.
Ok, what are you talking about????? No one said anything about me picking anything. Second you don't have a clue how I interact with my guild. It's very clear from your statement that you have no real concept of how I interact with my guild. Instead of making assumptions and making things up, why don't you ask them.
If you honestly think that there aren't any individuals that would jump at the chance to run every event or try to keep the same people running them all the time, then you are a fool and lack an understanding of human nature. And Aurgia hit it exactly right, someone announces they are a leader then doesn't actually lead, they just run off without care or concern for the people following them.
No, the solution isn't the ability to have one group with one leader. That can't and will never work. They dynamics of it are simply impossible. What needs to happen is there needs to be a way to have better communication between the smaller groups. Give the group leaders their own chat channel. Because if all of the group leaders could actually discuss and plan together without everyone in thier brother screaming, things would go much smoother.