We are in!!!

Come in, pull up a chair, let's discuss all things Ryzom-related.
oeilsud
Posts: 14
Joined: Tue Sep 21, 2004 2:26 am

We are in!!!

Post by oeilsud »

we are in,

logged yesterday first with 3 more very cool people.

I did not play the beta so..... iam basically discovering the game.
Played all night my magician, died a lot, still confused about all but enjoying it.

Iam now level 20, and there s this funny little guy offering me to teleport me i dunno where to :)

iam too curious..... i press ok button woooooooooot!!!!

Ceya in game all
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Gange
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ozric
Posts: 538
Joined: Tue Sep 21, 2004 2:26 am

Re: We are in!!!

Post by ozric »

Grats Gange you seemed to have got the hang of things quickly.
See you in Pyr :)
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shrike
Posts: 556
Joined: Tue Sep 21, 2004 2:26 am

Re: We are in!!!

Post by shrike »

Hehe.. I am currently in the zorai starting zone - and apprently quite alone, at least noone is answering me in the region chat.

Game arrived around 3 hours ago, speedy amazon.de delivery.
oeilsud
Posts: 14
Joined: Tue Sep 21, 2004 2:26 am

Re: We are in!!!

Post by oeilsud »

yes looks like we have the server for us for a few hours/days since most french and geman players joined french and german servers and game doesnt seems to be released elsewhere yet....

i will try to let a few mobs left for you guys ;)


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ign: Gange
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ukcolinr
Posts: 14
Joined: Tue Sep 21, 2004 2:26 am

Re: We are in!!!

Post by ukcolinr »

Hi Gange,

good to see you on here, glad that you are enjoying the game, I will be in game again later so maybe we can hunt a bit more on the island :)

Colin aka Xiao
ZonMezz
Posts: 30
Joined: Thu Sep 16, 2004 5:11 pm

Re: We are in!!!

Post by ZonMezz »

Guys, lemme give you some advice.

Don't leave the newbie zones until you get at least level 30 in either magic or fighting. It is extremely slow leveling on the mainland if you have a character still in their 20s and with poor (store bought) equipment.

I'd also advise you to concentrate on harvesting and crafting a bit. Just to get an idea of what you're doing.

Again, hold off leaving to the mainland till the last possible moment. It will make the transition much easier and more rewarding.

Zeke.
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shrike
Posts: 556
Joined: Tue Sep 21, 2004 2:26 am

Re: We are in!!!

Post by shrike »

Depends - if you can craft your own equipment you'll have no problems at all. Doesn't matter exp/time wise for me at lvl 22 to kill a roaming mektoub (mainland) or a weeny kipee (newbie zone).

Also, foragers will lvl faster on the mainland. The cities there have random raw material sources, too, but unlike in the newbie zone you are not limited to q20.

Suckling yubos, mektoubs are present in big amounts on the mainland, too.
oeilsud
Posts: 14
Joined: Tue Sep 21, 2004 2:26 am

Re: We are in!!!

Post by oeilsud »

indeed i left newbie zone too early at level 20


iam in Pyr alone, naked and broke, and having a hard time with the death penalty....

also xp is going much slower now

hopefully i just reached acid damage 3, combined with fear it s not working too bad but staying in the island a little more would probably have been better.

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ign: Gange
User avatar
wolfstar
Posts: 27
Joined: Tue Sep 21, 2004 9:00 am

Re: We are in!!!

Post by wolfstar »

Greetings to those who have managed to get into the game, I thought I had better introduce myself to those who haven't met me yet.
I am Wolfstar one of the Senior Guides in the English European Community team.
ZonMezz
Posts: 30
Joined: Thu Sep 16, 2004 5:11 pm

Re: We are in!!!

Post by ZonMezz »

Oeilsud, I will also say that right now, mages tend to be less powerful than fighters, and the damage you receive as a mage has been doubled in order to make it as hard as possible for you, especially when solo. It's no impossible, but it's tough, especially if you don't have a magic staff equivalent to your level. Magic staves really increase the damage you do and the reduce the amount of time it takes for you to cast spells.

Also: You may want to work on your fighter skills, and then upgrade your magic later. You should also be grouping as much as possible (if you can), so you can take advantage of the defensive line of spells and heal people. People may not be very group oriented at early levels, but they will be screaming for healers at later levels so you may want to consider this.

Zeke

Note: I understand that blind erases aggro but never had the chance to try it in beta. If it does work like that, then you should consider getting it in order to make your use of fear a little more useful and powerful.
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