A Zori "Thanks his Isolation"

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buzyb77
Posts: 318
Joined: Fri Oct 01, 2004 3:47 am

A Zori "Thanks his Isolation"

Post by buzyb77 »

THank you....

....Developers for making the Zori Isolated and not even allow one to leave his home to go exploring with dieing

......for making the Prime roots his only way to look at the other areas

..... for making Critters move lighting fast so the will not even see tne animals at 50m away but they see him

..... for making a game that was... good for solo now Rough For all

..... for making the death resurection timer 2min

..... for killing us at the worst moments

..... for the Lag we all know and Love

..... for changing the gageing system and letting us guess how it works

.... for killing us by letting critters run faster than us

.... for making Guns do low low low damge, not doing many cool things and making ammo expensivre to craft

.... for making all the old experenced players mad and not listening

.... for not allow ones to go overland to other areas or do anything other than Grind away time with not even a B-class Moive plot

.... for moving at a Tortise pace and making all the mistakes of the Hare

.... for making mobs so tough the only challange they get is killing each other

.... for making now way to charm these animals to our side

... for Building up our hope and dreams of a great MMORPG and....

Thank You

A Dying Zori Danu
swayzo
Posts: 65
Joined: Thu Oct 07, 2004 7:25 pm

Re: A Zori "Thanks his Isolation"

Post by swayzo »

With the graphics in this game expect lag which seems to be your issue not the mobs. Depending your connection with 2min res timer then sounds like your useing dial up. Also with mobs being 50m then jumping you.

I rez in 10 sec. Mobs never just jump on me from 50m away.

The other stuff you got some points but only a few.
raynes
Posts: 2008
Joined: Thu Sep 23, 2004 10:00 am

Re: A Zori "Thanks his Isolation"

Post by raynes »

<--- claps his hands
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tetra
Posts: 494
Joined: Fri Sep 24, 2004 6:24 pm

Re: A Zori "Thanks his Isolation"

Post by tetra »

buzyb77 wrote:THank you....
.... for making Guns do low low low damge, not doing many cool things and making ammo expensivre to craft
This is partially incorrect. Guns don't do much currently yes, but they arent all that expensive to craft currently. There is also a thread about them :)
swayzo wrote:With the graphics in this game expect lag which seems to be your issue not the mobs. Depending your connection with 2min res timer then sounds like your useing dial up.
um... I'm pretty sure that the countdown timer is 2 minutes or so.
Also with mobs being 50m then jumping you.

I rez in 10 sec. Mobs never just jump on me from 50m away.
This is also incorrect, there are some mobs currently that aggro from ~50m and others that aggro from well over 50m (yettin I believe)
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aelvana
Posts: 648
Joined: Thu Sep 23, 2004 5:53 pm

Re: A Zori "Thanks his Isolation"

Post by aelvana »

I don't remember the weapon or damage, but Zzei's been playing with launchers, and they do Nice damage to multiple mobs, killing them in a few hits. Maybe they get really good at higher levels.
thantos
Posts: 53
Joined: Wed Oct 27, 2004 12:18 am

Re: A Zori "Thanks his Isolation"

Post by thantos »

aelvana wrote:I don't remember the weapon or damage, but Zzei's been playing with launchers, and they do Nice damage to multiple mobs, killing them in a few hits. Maybe they get really good at higher levels.
There were no high level ranged Zorai, now as Danu is doing a good job at hitting most of the points as to why, you can see why there are but a handful of Zorai left with which to even get to a "higher" level. Solo is surely out of the question....

...and yes, there are areas where you get nailed by packs of Ragus before you even know what hit you. No idea why they made the AI so radical on them...
baron66
Posts: 13
Joined: Sun Oct 03, 2004 3:21 am

Re: A Zori "Thanks his Isolation"

Post by baron66 »

aelvana wrote:I don't remember the weapon or damage, but Zzei's been playing with launchers, and they do Nice damage to multiple mobs, killing them in a few hits. Maybe they get really good at higher levels.
Too bad that ammo costs alot to make mat wise, and for range to be useful to any player that makes it so the range crafter has a min of lv 50 to give a good weapon to a friggin lv 1 char.
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aelvana
Posts: 648
Joined: Thu Sep 23, 2004 5:53 pm

Re: A Zori "Thanks his Isolation"

Post by aelvana »

As far as I remember from talking with her, the ammo for the launcher she was using didn't take much to make. Zzei?
buzyb77
Posts: 318
Joined: Fri Oct 01, 2004 3:47 am

Re: A Zori "Thanks his Isolation"

Post by buzyb77 »

I Have seen the Hit many ammo. it is nice But It is only Player Craftable i think and u must be lvl 50 ranged to Make it.

i am lvl 38 ranged atm and i cant get any more lvls till i work off my DP.

my dp is 468k atm. had it down to 290k a Huge Gringo Came from a battle as it had low life and killed me once and then i got my Max DP agian so....
thantos
Posts: 53
Joined: Wed Oct 27, 2004 12:18 am

Re: A Zori "Thanks his Isolation"

Post by thantos »

buzyb77 wrote:I Have seen the Hit many ammo. it is nice But It is only Player Craftable i think and u must be lvl 50 ranged to Make it.

i am lvl 38 ranged atm and i cant get any more lvls till i work off my DP.

my dp is 468k atm. had it down to 290k a Huge Gringo Came from a battle as it had low life and killed me once and then i got my Max DP agian so....
At this rate you expect to make 50....when?

I totally empathise with you. needed just 3 levels to make 100 offensive mage for dual casting... 3 levels and 1 week of tryin, not fun. I had 458k DP so we must have been around the same level.
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