Noticed no one seems to have seen this yet...

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gillest
Posts: 647
Joined: Sun Sep 26, 2004 4:33 pm

Re: Noticed no one seems to have seen this yet...

Post by gillest »

cerest wrote:Let me just respond to the suckling yubos with 200 hp. This is a known issue and is not intended to be this way. It is currently being addressed, so stay tuned for more info kiddies.


unfortunalty the issue isnt only the yubo :( (((
Lvl 102 melee dying twice yesterday to baying ragus (RAGUS, can u imagine lol, not even a low gingo : a stupid low HP ragus: 2 of them actually, and when i came back to get my revenbge and clear my 50K DP i get 1xp out of it :( (((
Just a joke im sorry to say..
I think im gonna be harvest lvl 250 (currently 74) before I can get to lvl 103 melee :( ((
poe4386
Posts: 1
Joined: Sat Oct 23, 2004 5:32 pm

Re: Noticed no one seems to have seen this yet...

Post by poe4386 »

It gets worse.. crafting is broken for newbies too since the Overseers aren't paying enough to make up for the materials. So newbie crafters are kinda stuck with no way to level, unless they dig up all the materials themselves.

Yes, the developers are responsive to problems, and yes they'll get this all fixed and rebalanced within a few days or weeks. But didn't anyone on the dev team try levelling up a new character on the test server? Haven't they by now figured out why everyone uses two-handed weapons instead of shield+1-hand?

Didn't they notice when fighting a one-star Weeny Kipee with a mid-30 level combat character the need to sit around healing for five minutes afterwards healing (boring), because the rapid-heal power had to be used during the combat to stay alive? (That'd be fine for an even-con, by the way.)

Ryzom has wonderful stuff (animal behaviors, environment/weather/seasons, stanza system, ...), but Nevrax seems to be lacking in "game sense". Maybe in a month or two they will have a better sense of how their own game works. I hope that's not too late.
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jivalax
Posts: 86
Joined: Thu Sep 23, 2004 1:30 am

Re: Noticed no one seems to have seen this yet...

Post by jivalax »

Gillest... How? You are way stronger than me and I kill bayings all the time. Nasty when they have a javing with them. Before patch it was hard, now all but impossible for me to solo a javing with a baying. But a couple bayings!! I just circle attack when there is more than one. Hope it goes better for you. It is not popular, but I have no problem with this patch (after the mini patch).
Jivalax
Leader, Pegasus Foundation (SoR Chapter)
http://www.Pegasus-Foundation.com
"Hold the line."
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ichigono
Posts: 116
Joined: Tue Oct 05, 2004 2:22 am

Re: Noticed no one seems to have seen this yet...

Post by ichigono »

jivalax wrote:Gillest... How? You are way stronger than me and I kill bayings all the time. Nasty when they have a javing with them. Before patch it was hard, now all but impossible for me to solo a javing with a baying. But a couple bayings!! I just circle attack when there is more than one. Hope it goes better for you. It is not popular, but I have no problem with this patch (after the mini patch).


I went the route of creating a new character on Tryker Island, just to see how hard it was to lvl a noob character, and buddy, that yubo made short work of me.

Ok, well, then, I go forage some, gather some mats to augment my supply of wondermat and then craft boots until I'm out. Sell and buy a sword, and go try it again. No dice, yubo was down to around 50% before I died.

All righty then, spend harvest and craft SP to boost my HP and regen, as well as self heal 1, then go try it again. Had to pop the self heal, but I managed to kill yubo. Had to do it again, since I had dp to work off, so I had to wait until the self heal was back up. I'm glad I waited, because next yubo still had me down to about 50hp before I popped it and managed to kill it.

After that, I lvled in fight and immediately went and got Increase Dmg 1. Now, I'm able to kill those yubos, many times without using self heal, but it is still sometimes needed. The next step in that particular mission is to kill a weeny goari, and at Fight 4, I'm just not up to it yet...

I remember when I started my main on Fyros Island, and she was able to barehand the yubo with over half her life left... no sp spent from foraging or crafting, just straight out fisticuffs. Patch 1 did a real number on us... I hope the damage is undone by this next minipatch. My main is 82 2handed melee, and to kill anything that gives even halfway decent xp (Strong Kipee/Kizoar, around 1300 or so xp), she HAS to have her self heal up, or she dies. That's a little much, don't you think?
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