stijn wrote:It seems to me this might be the easiest way to do it. Switch the 250 zones (or actually any zone) to 300, and one lower lvl zone to 200.
This might in a RP-way be explained like some huge cataclysm or outbreak of the Goo in the higher lvl regions orso. I for one would like that chance, seeing your usuall hunting spots being turned into something completely new, this way you can get still get the sense of exploring again, while still familiar to the old.
I agree and would very much like to see that too.
However, I still don't want a raise of the level cap. As I already said in one of those 3-year old posts in this same thread, I'd much prefer having level 300 zones while still keeping the level cap at 250. They'd be truly dangerous zones were even a level 250 meleer in full parry HA would have to sneak again.
Giving us level 300 zones and raising the level cap to 300 too wouldn't be nearly as cool, because it would only give that effect for 3 months before the hard core is level 300 again. And raising the level cap to 300 while not having any 300-zones, even worse...
jwenting wrote:As to new areas, give people a map editor and an incentive to use it and they will.
We have a map editor, it's the incentive to use it we need. The 5 best scenarios being perma-hosted by the devs is a good start already. But we've been saying that for years now.
jwenting wrote:The main reasons the ring never took off is that scenarios aren't persistent and aren't a part of the regular environment
I disagree on the second part. That the scenarios aren't part of the regular environment is one of the strengths of the Ring, because it allows people to make things that would be never fit into the 'official world' of Ryzom. Like [thread=34681]Santa's workshop[/thread] for example.