muadhib wrote:I think people shouldn't be so negative all the time even if there's good news for a change.
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Cheers,
Fand
I have read whole thread and I didn't seen a single complain. There were just some concerns about some changes, but we all expressed a good feeling about the patch. There are some long waited UI improvements, 1h stats and something to check (the 4 civilization long quests turned on some curiosity, alongside with 'civilization honor points').
Concerns are for links and the 'con' system that allow to see lower levels of mobs, npcs and pvp players (if I understood well, if a player is higher I will not see the level).
If the nerf of afflictions (sorry to use that word but it seems a nerf) is meant to avoid a lvl 100 affliction to land on mobs of lvl 200+, i can agree. But if the afflictions just became useless, of course, i disagree. So we just have to wait and see. I will do some extensive test with my DA after the patch and I'm sure most of you will do the same.
About the pvp players level, i don't think it can change anything in OP battle, so i agree with Kil on that. We almost know who have masters and who don't. My concern is that it can increase the ganking in the PvP enabled region or between tagged players. Or, said in other words, it will make things too easy for Ryzom. Also this is exactly the opposite of what have done some old mmo, to hide levels, so to have a more thrilled pvp (do it at your own risk).
But, really, while all other things mentioned seems having their own reason (even the nerf of afflictions as said above), i have not understood the reason why devs introduced this new behaviour. Maybe there is a good reason i'm not able to imagine now.
Remember the level can be seen only for lower mobs, so that means most probably we already know the level of them. So, it seems to me something pointed at pvp (giving max advantage to masters, because everyone not master is sure lower). Is that to avoid people lying when trying to engage a duel? I don't think duels are a so-important-content to justify this.
If anyone have any idea why devs think we needed this feature, please explain to me.
This is just to discuss not to complain. I am happy for this patch, now, and just waiting to see how all these things will work when live.
Edit xInifuss: You already can see the level of the chosen title, just looking at player info.