Ships (air and sea) war

Where players can throw some ideas around before posting in Marketing Forum
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jugaryotros
Posts: 4
Joined: Wed Oct 08, 2008 1:02 pm

Ships (air and sea) war

Post by jugaryotros »

Actual game trends become 'multi-places' war.

Game Could begin offer ship wars for initial siege at RR zones to test it.

Perhaps a good beginning could be only offer sea wars and shore fortifications and ports to defend it.

Crafting should offer craft those items. Those materials are only on Outpost, it's a good idea?

I see perfect you can build machines to get fortifications. You see a machine, but you don't know about which elemental or not magic or piercing it is weak.

We have the tools, only need the possibility of build any object: machines and ships, canons, catapults, siege machines, and more.

I mean build standard shape object with our special crafting talents.
We never have to see a rare poligon... with rare capabilities.
If you seea a canon, its a canon, if you see a siege machine, its a siege machine.
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