Speed run bugged or just usless ?

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ariakimt
Posts: 8
Joined: Wed Sep 22, 2004 8:20 pm

Speed run bugged or just usless ?

Post by ariakimt »

have speed run 4 andf I can out run aggro range on a low level dingo :(

only way it seams usfull is speed run and hit a ticket for teleport.
kisedd
Posts: 221
Joined: Thu Sep 23, 2004 9:58 pm

Re: Speed run bugged or just usless ?

Post by kisedd »

ariakimt wrote:have speed run 4 andf I can out run aggro range on a low level dingo :(

only way it seams usfull is speed run and hit a ticket for teleport.
I've found it semi useful in some cases, but I agree, mobs in the game move way too fast overal. The only mob I've outrun is a bodoc I hit last night by mistake that was way over my head. It gave up after I hit speed run.

Speed doesn't last very long at all, and mobs seem to rubberband to you. The bodoc that I was outrunning was very far behind me, yet it hit me one last time before it gave up.
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jdiegel
Posts: 375
Joined: Sat Sep 25, 2004 1:19 am

Re: Speed run bugged or just usless ?

Post by jdiegel »

I seemed to notice the mobs giving up earlier if you Disengage them before jetting.

As for the warping, I didn't notice the mob warping closer to me, I noticed me rubberbanding back to the mob.
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gules
Posts: 37
Joined: Sun Oct 03, 2004 9:40 pm

Re: Speed run bugged or just usless ?

Post by gules »

I have Speed Run 1. I don't really know about aggro ranges, but it definitely gets me out of hitting range for a long time at least... I've always been able to get away and jump in a lake.

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wicker
Posts: 151
Joined: Thu Sep 23, 2004 9:47 pm

Re: Speed run bugged or just usless ?

Post by wicker »

Helps a lot only if you can run to town. Thats with health boost and invinsiblity and you can save a bit of Death points when the gaurds kill it lol. Otherwise if you are far away from town it's pointless.

There is way to much rubberbanding with speed so you dont really make it to far from the creature chasing you.
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slipped
Posts: 4
Joined: Thu Oct 07, 2004 2:09 am

Re: Speed run bugged or just usless ?

Post by slipped »

Agreed. I've found it to be a worthless attribute, for the most part--unless you're able to make it back to town. The continual rubberbanding--where a creature I've supposedly sped away from suddenly materializes right behind me--is ridiculous. It's a shame, too, since Speed Run's ineffectiveness effectively elimnates any incentive to attack creatures significantly higher than you, since there's no hope of escape. Every combat encounter shouldn't be a "Win or Die" proposition.
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pcheez
Posts: 469
Joined: Sun Sep 26, 2004 3:31 pm

Re: Speed run bugged or just usless ?

Post by pcheez »

Gingos,and all other variety of dog run really fast. All mobs in PR run at warp speeds. SO speed is rather useless agnst those. Anything else will be left far behind when u use speed, or they will become fuzzy shapes and u become hyper.....
Am i supposed to write something witty here ?
kayeffem
Posts: 29
Joined: Thu Sep 23, 2004 12:30 am

Re: Speed run bugged or just usless ?

Post by kayeffem »

only way to outrun stuff is to increase your speed factor above 100%. When it was bugged you could almost outrun stuff at 120%. If increaseing that attribute was possible would make running easier.
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